I am curious to know how many people use the default automated unit cycling versus the "No Unit Cycling" option.
Personally I use "No Unit Cycling." I resorted to this option since often I found that the camera tends to jump rather haphazardly around the map from one active unit to the next. This became frustrating when I would notice something important near the focal unit that needs to be dealt with, but once said focal unit is given an order the camera jumps to another area of the globe to the next active unit in queue, and by the end of the turn I forget all about dealing with the thing that I had noticed.
Personally I use "No Unit Cycling." I resorted to this option since often I found that the camera tends to jump rather haphazardly around the map from one active unit to the next. This became frustrating when I would notice something important near the focal unit that needs to be dealt with, but once said focal unit is given an order the camera jumps to another area of the globe to the next active unit in queue, and by the end of the turn I forget all about dealing with the thing that I had noticed.
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