I might have to try a Marathon Huge Highlands with Raging Barbs.
I know from Epic experienec that it's utterly impossible to use "sentinels" in the early game, there's simply no chance in hell of an exposed unit surviving. Only units stacked 3 deep in cities on hills can stay alive. Eventually the heavy attacks subside and you can then push back the fog, using axemen or horse archers to kill the barbs that come in anyway. Also depending on the peak/lake layout it's sometimes possible to completely seal off entire fronts with a string of fortified units, barbs will tend to path around such blockades rather than trying to bash through them, even if the defenses are rather thin. This does result in a funneling effect though that results in massive attacks on the gaps - over a dozen barbs at once I've seen. But I had longbows by then, and guerilla longbows rip barbs a new one.
I know from Epic experienec that it's utterly impossible to use "sentinels" in the early game, there's simply no chance in hell of an exposed unit surviving. Only units stacked 3 deep in cities on hills can stay alive. Eventually the heavy attacks subside and you can then push back the fog, using axemen or horse archers to kill the barbs that come in anyway. Also depending on the peak/lake layout it's sometimes possible to completely seal off entire fronts with a string of fortified units, barbs will tend to path around such blockades rather than trying to bash through them, even if the defenses are rather thin. This does result in a funneling effect though that results in massive attacks on the gaps - over a dozen barbs at once I've seen. But I had longbows by then, and guerilla longbows rip barbs a new one.
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