So like last week I started a marathon game, and you know what? IM STILL PLAYING IT!
I was rather anoyed early game, It was simply hitting enter more often. But as the game matured it became alot more playable (and FUN!) I definatly noticed the 200% unit vs 300% building, as i actually HAVE a nice military. I had time to build a nice amphibiouse stack send it off to the other side of the world, take a city (that had 5 seafood tiles!) and continue to defend that city with my trusty old samurai! Standard game, sending troops across the world means they're obsolete before they even get there! pooh...
The little things we as human players do to speed up something in particular, really have an exagerated effect. Moving some tiles to bump up research gets you a 3 turn change! Production quickeners definatly have a more profound effect... wood chops/ rush buys make an 80 turn build worth doing.
Also it changed my tactics when it came to self defense... Previosly, id keep a skeleton defense and just switch to unit construction if attacked, Now that's out the window. So you have to keep a "fast response" force on the ready. Its easier to move units to defense then make new ones.
Oh and those specialized cities... all hammer city with heroic epic cranking a unit out every 2 turns is a HUGE DEAL! I had more than one invasion stack sent across the oceans come from that city alone... 9 turns to produce from any other city or 2 from Osaka.
Only complaint (other than slow game start) is that i clicked the "agressive AI" button and they AREN'T! I started every war previose to the industrial age.
I was rather anoyed early game, It was simply hitting enter more often. But as the game matured it became alot more playable (and FUN!) I definatly noticed the 200% unit vs 300% building, as i actually HAVE a nice military. I had time to build a nice amphibiouse stack send it off to the other side of the world, take a city (that had 5 seafood tiles!) and continue to defend that city with my trusty old samurai! Standard game, sending troops across the world means they're obsolete before they even get there! pooh...
The little things we as human players do to speed up something in particular, really have an exagerated effect. Moving some tiles to bump up research gets you a 3 turn change! Production quickeners definatly have a more profound effect... wood chops/ rush buys make an 80 turn build worth doing.
Also it changed my tactics when it came to self defense... Previosly, id keep a skeleton defense and just switch to unit construction if attacked, Now that's out the window. So you have to keep a "fast response" force on the ready. Its easier to move units to defense then make new ones.
Oh and those specialized cities... all hammer city with heroic epic cranking a unit out every 2 turns is a HUGE DEAL! I had more than one invasion stack sent across the oceans come from that city alone... 9 turns to produce from any other city or 2 from Osaka.
Only complaint (other than slow game start) is that i clicked the "agressive AI" button and they AREN'T! I started every war previose to the industrial age.
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