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  • #16
    Was nuked in Alpha Centauri. Quite unexpectedly too IIRC.

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    • #17
      Re: Re: nuked?

      Originally posted by Tim_Augustus


      I can remember being hammered quite a few times in Civ2... usually they nuked the cities that I'd just taken from them
      That sounds like NATOs plan should the Soviets ever invade western Europe during the Cold War - make a fighting withdrawal, and when the Soviet armies concentrated their forces in the cities they were taking, nuke them. Yes, the USA planned on nuking our allies cities should the Russians start a conventional war (because we knew we had no chance against their huge numbers of tanks).

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      • #18
        Originally posted by Sarxis
        Was nuked in Alpha Centauri. Quite unexpectedly too IIRC.
        Marr used to like planet busters a little too much.

        I've been nuked in Civ2 (<3) and planet bustered in SMAC+CF but not in the others.

        Then again I'm usually miles ahead of the AI technologically and as soon as they catch up they seem to put everything into the space race.
        lols internets

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        • #19
          Got nuked once by Montezuma on Emperor. Last time I let him stick around....
          Used to get nuked more in Civ I & II. AI doesn't seem to use them if you have them already in CIV IV.
          Power corrupts...And absolute power is actually pretty neat!

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          • #20
            I remember only being nuked in civ2 only if I nuked someone else. I don't recall being nuked in civ3. And not in civ4 either. But in SMAC, I've been nuked (PB'd) even without launching of my own WMD's.

            I think Civ2 may have had the best balance in this department. The AI generally wouldn't nuke me unless I nuked first. I would expect the AI to do this.

            One problem is often I do not play a high enough difficulty level, so often the AI never gets a chance to develop nukes. Esp. in civ4 since they come so late and are so expensive. In SMAC they come much earlier, and you can be guaranteed the AI will build them in time. And in civ4, even I don't have time to build a nuke before the end of the game. Only on the lower difficulties have I been able to build nukes in civ4.

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            • #21
              I'v been nuked only once but that was back in Civ I.
              Oh....By the way... the one who nuked me was Montezuma. (however in general he was NOT the bad guy back in those days). It's only now in CIV 4 that he has turned into a monster.
              GOWIEHOWIE! Uh...does that
              even mean anything?

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              • #22
                Originally posted by FinnishGuy
                Enigma_Nova, you're off topic.
                THEY!!111 OMG WTF LOL LET DA NOMADS AND TEH S3D3NTARY PEOPLA BOTH MAEK BITER AXP3REINCES
                AND TEH GRAAT SINS OF THERE [DOCTRINAL] INOVATIONS BQU3ATH3D SMAL
                AND!!1!11!!! LOL JUST IN CAES A DISPUTANT CALS U 2 DISPUT3 ABOUT THEYRE CLAMES
                DO NOT THAN DISPUT3 ON THEM 3XCAPT BY WAY OF AN 3XTARNAL DISPUTA!!!!11!! WTF

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                • #23
                  Was nuked in Alpha Centauri. Quite unexpectedly too IIRC
                  lol yeah
                  and when one starts they all used to liek to get in on the fun

                  serious exchanges of planetbuster particularly with the angry powers like Yan and Mirriam
                  and then global warming would spiral out of control and the planet would start fighting back... oh yes, funny games

                  never seen the AI nuke in civ4 tho

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                  • #24
                    I've been nuked numerous times in Alpha Centauri. Often I would rush to obtain orbital probes.
                    Voluntary Human Extinction Movement http://www.vhemt.org/

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                    • #25
                      Wow this thread was brought back from the dead...
                      "You are one of the cheerleaders for this wasting of time and the wasting of lives. Do you feel any remorse for having contributed to this "culture of death?" Of course not. Hey, let's all play MORE games, and ignore all the really productive things to do with our lives.
                      Let's pretend to be shocked that a gamer might descend into deeper depression, as his gamer "buds," knowing he was killing himself, couldn't figure out how to call 911 themselves for him. That would have involved leaving their computers I guess."


                      - Jack Thompson

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                      • #26
                        I got PB'd in SMAC by Yang in an all-out assault when I only needed a few more turns to win by Transcendance. Well played Yang, well played indeed.

                        I retaliated like a mofo and fianlly won a Pyrrhic victory over a wasteland of craters and water. Crazy mad fun.
                        .......shhhhhh......I'm lurking.......proud to have been stuck at settler for six years.......

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                        • #27
                          My invading armies almost always got hit with nukes in Civ II when they occupied the lands and cities of a modern nation. It annoyed to no end to see Russia, China, et al., nuke their *former* capitals just because my armies were in and around them.

                          Sore losers!

                          Gatekeeper
                          "I may not agree with what you have to say, but I'll die defending your right to say it." — Voltaire

                          "Wheresoever you go, go with all your heart." — Confucius

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                          • #28
                            I remember one specific game of civ2, in which i played with my brother and some AI-civs... I had all the tech to build nukes but went for a space race victory (and so did my bro - it was an interesting race), so i intenionally did not build the manhatten project. But my brother did build it... I asked him if he thought that this was a good idea and if he would be able to defend against nukes, if the AI hits him with them... Next thing i know is they nuke my 2 best cities... I know that was not what he had in mind when he built it and i won anyway, but it sure pissed me off... that was a fun game, which proved that robotics and the super factories that this tech gave were worth researching and building them in order to win a space race :-)

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                            • #29
                              AI civilizations have made attempts to nuke me, but so far have failed to do so.

                              I recall a few games in Civilization II where in the late game an enemy nation would simply declare war on me. I'd then proceed to hit them in any places reachable by air and land units. ...and these enemies were close enough for me to ignore the sea.

                              Eventually, one of them would get the Manhattan Project, at which point I'd build SDI defenses in ALL of my cities. I don't think that project did much, though, as no one managed to build any nukes. I think they were too focused on the space race (which I won).

                              I also recall one game of SMAC where Yang had actually built nukes and tried to use three of them against me. Quite fortunately, I had defense pods in orbit by then. I continued my accelerating process to conquer their empire down to one city.

                              Nukes have never been in use or development in my experiences with the other Civs, though. I haven't played them enough to see them in action.
                              Known in most other places as Anon Zytose.
                              +3 Research, +2 Efficiency, -1 Growth, -2 Industry, -2 Support.
                              http://anonzytose.deviantart.com/

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                              • #30
                                Back in the misty days of DOS Civilization I on my Acer 286, I remember the one (and only one) memorable occassion when I was nuked.

                                Many long-time vets will surely recall that the AI loved to send a couple of units your way for diplomacy, whereupon they'd permanently camp out on your front yard, fortifying for centuries at a time on whatever farm/mine/forest was there. :madbanned:

                                I was on an isolated continent where I'd comfortably built a self-contained empire of 10-12 cities. In the modern age, I was researching along towards the space race. However, the AI, and one other superpower in particular, had camped out so many goddam units on my terrain that it was seriously interferring with my cities' productivity. I was grin-and-bearing it for the longest time to avoid war, but now I wouldn't stand for it.

                                One turn I declared war on this civ and forcibly destroyed each one of his annoying phalanx/musketeer/rifleman units fortified on my terrain with a battalion of armor units I'd specifically built for this "pest removal." I must have destroyed something like 25-30 units in one turn.

                                Next turn three of my cities were NUKED. This was Civ I we're talking about, the civ infamous for having an AI that never used nukes. That game also created a tailspin effect, where all the civilizations happily contributed to accelerated nuclear warfare and mutually assured destruction. Nukes were used almost every turn for the next twenty years. Nukes were used on cities, on ships. Nukes were used on the most trivial of units, like a lone empty transport out in the ocean. The world global warmed out of control and turned into a tropical wasteland. Earth really was in a Dr. Strangelove-inspired spiraling ruin when I finally lauchned the U.N.S. Unity, so it probably was the most accurate game of Civ I'd ever played as a preamble to the story of SMAC.

                                In Civ II, the AI used nukes often, without provocation. They used them when my rep was Spotless. They used them to declare war. They used them a turn or two into a peace treaty. They used nukes in such a cavalier fashion, like it wasn't an ICBM they were using on my city, but a spy plane. I absolutely hated it. So much, that I had the Manhattan Project wonder removed from the rules file. I really hated how nuke-happy they AI were in Civ II, a major flaw. Building SDI meant that the omniscient, cheating AI would nuke some other city; I never had one of those frigging expensive things intercept a nuke, unless one was built in every city in my empire.

                                SMAC has been the best in this regard, so far, and the AI seems to respect the seriousness and atrocity value in WMD, both in building and using them. Usually respecting the U.N. Charter, I've never actually been planet-busted in SMAC to date...though I've heard no shortage of horror stories. The games I've repealed it (the charter) usually led me to gassing a rival into the stone age before nukes come along.

                                Civ IV I haven't played enough in the modern age to comment on nuclear engagement. It seems to abide by a similar SMAC level though.
                                "I wake. I work. I sleep. I die. The dark of space my only sky. My life is passed, and all I've been will never touch the earth again." --The Ballad of Sky Farm 3, Anonymous, Datalinks

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