I noticed that the ping tool (the thing that indicates something on the map) behaves differently on a land and on a water tile.
The ping tool is aligned to a grid and appears in the centre of a square however on water it appears slightly lower on the square. You can ping unexplored areas and measure the relative height to determine if a square contains land or water.


and yeah some people ALWAYS let the timer run out in multiplayer, i hate that and it's the reason i was bored enough to discover this trick
The ping tool is aligned to a grid and appears in the centre of a square however on water it appears slightly lower on the square. You can ping unexplored areas and measure the relative height to determine if a square contains land or water.


and yeah some people ALWAYS let the timer run out in multiplayer, i hate that and it's the reason i was bored enough to discover this trick

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