Yeah, that's a good point, DoJ, maybe Guilds is a bit slower(well maybe the same, the techs are cheaper but you need a few more of them. But don't you want those techs anyways? And when you beeline for something like MT, you probably don't want to trade it away so you don't really have much to trade for all the little techs you missed. In my standard size, normal speed games I get 1300-1500g for a size 15-19 city, that's enough for about 6 good cavalry upgrades. Of course a Player could mass build pikeemen and an AI could trade/tech for riflemen pretty fast.
And of course if you are doing that beeline to MT and get war declared on you before you get it, you are quite screwed.
Very few games where I would actually do such a thing and have ivory, but if you can pull that off without dying, go for it, hehe. If you have the tech lead, that is certainly a good way to get some of the latest troops out on the field asap to kill/maim another neighbor and further your lead, but if you don't have a tech lead, watch out.
And of course if you are doing that beeline to MT and get war declared on you before you get it, you are quite screwed.
Very few games where I would actually do such a thing and have ivory, but if you can pull that off without dying, go for it, hehe. If you have the tech lead, that is certainly a good way to get some of the latest troops out on the field asap to kill/maim another neighbor and further your lead, but if you don't have a tech lead, watch out.
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