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Calculating battle odds with first strike ability

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  • #16
    Originally posted by Bhruic
    The problem is that the 'odds' that are listed don't reflect the chance of winning the combat, they just list the pure str:str ratio. Since things like first strike don't affect unit strength, they aren't taken into account. This is the same for weakened units. A unit with str 4 taking on a unit with base str 8 that is at half str (so both currently at 4) will list a 1:1 ratio.
    Bh
    Nope. This is not true. Units with reduced health are calculated accordingly. I guess for the combat odds their helth percentage is applied to the strength.

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    • #17
      Originally posted by Handel


      Nope. This is not true. Units with reduced health are calculated accordingly. I guess for the combat odds their helth percentage is applied to the strength.
      No, bhruic is quite correct.

      I don't suppose you've done yourself a favor and read through http://apolyton.net/forums/showthrea...hreadid=140622 yet, have you?

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      • #18
        very good suggestion to read that thread MattPilot. There a signficant differences in this combat model. This thread illustrates one of the important changes regarding first strike ability. I admit to being a bit dismissive of that particular promotion until I understood it better.
        Haven't been here for ages....

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        • #19
          Originally posted by MattPilot


          No, bhruic is quite correct.

          I don't suppose you've done yourself a favor and read through http://apolyton.net/forums/showthrea...hreadid=140622 yet, have you?
          Sorry, but instead of reading the thread, I played the game.
          I my version of Civ 4 (which, I understood, may be different from your version of Civ4) I (for example) attack an enemy warrior with my warrior. And my warrior dies. But the enemy warrior remains with min health - something like .2/2. Then I attack with a second warrior. And with this second warrior the battle odds show something like 2 vs 0.2. But as I said, maybe my Civ 4 is different from your Civ 4.

          Edit: Anyway - I was complaining the first strike is not calculated when showing the battle odds and an archer with 2 fs promotions is shown as having the same chance as a rockie archer.
          Last edited by Handel; December 1, 2005, 11:39.

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          • #20
            Originally posted by Handel

            Sorry, but instead of reading the thread, I played the game.
            I my version of Civ 4 (which, I understood, may be different from your version of Civ4) I (for example) attack an enemy warrior with my warrior. And my warrior dies. But the enemy warrior remains with min health - something like .2/2. Then I attack with a second warrior. And with this second warrior the battle odds show something like 2 vs 0.2. But as I said, maybe my Civ 4 is different from your Civ 4.
            Perhaps you should have spent less time playing the game and more time reading then. Because the situation you "tested" has absolutely nothing to do with what I was talking about.

            A Longbow unit has a str of 6. An archer has a str of 3. Let's say we have a Longbow unit at half str (ie, 3). If you check the combat odds, you will see it listed as "3.0 vs 3.0" (assuming combat on plains with no bonuses). However, the Archer unit has a greater than 50% chance of winning because it needs less hits than the Longbow does.

            Edit: Anyway - I was complaining the first strike is not calculated when showing the battle odds and an archer with 2 fs promotions is shown as having the same chance as a rockie archer.
            As I said, the battle odds don't take things like first strike into consideration. It's just str vs str.

            Bh

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            • #21
              Originally posted by Bhruic


              Perhaps you should have spent less time playing the game and more time reading then. Because the situation you "tested" has absolutely nothing to do with what I was talking about.



              Maybe you should read this thread first and then put comment concerning other threads. This thread was created by me and it was created on certain topic.
              Now you boast you post in this topic inrelevant info just for the sake of posting something.
              May I kindly ask to go and spam some other topics, please?

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              • #22
                Originally posted by Handel



                Maybe you should read this thread first and then put comment concerning other threads. This thread was created by me and it was created on certain topic.
                Now you boast you post in this topic inrelevant info just for the sake of posting something.
                May I kindly ask to go and spam some other topics, please?
                Maybe you should read this reply before you respond to this point before you... oh never mind.
                "Cunnilingus and Psychiatry have brought us to this..."

                Tony Soprano

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                • #23
                  Everything in the computers have a distinct numerical value. In the case of the first strike (FS) with archer vs archer I would guess the FS has a 50% chance of hit (strength 3 vs strength 3) and the hit will reduce 20% from the enemy health (because they have the same strength). So after 1 FS the enemy with 50% probability will have only 80% strength left etc etc.
                  I am not a mathematician, but I bet the probabilities can be calculated easily.
                  OK, but the fact remains that the "odds" the battle displays are strength to strength. First strikes don't factor into strength. If the game actually calculated the probablistic likelihood as a percentage that you would win the combat, then yes, it could be factored into "the equation."

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