I have a question regarding bonus from buildings and the working of tiles + use of specialists + income from founded religions + income from traderoutes and the setting of the science + culture percentage value and the upkeep. (I hope i did not forget something)
Please see symbol explanation at the end of the post.
If the formula would be
profit = ( ( \sum{(tl + sp + (tr*trBon)) * bBon )} + rl)
* (100 - pSet)
- upkeep ,
then a 100% percentageSetting would never be possible when upkeep > 0 and profit > 0. But usually, i am able to maintain profit even with percentageSetting > 0, so i suspect it is
profit = \sum{(tl * bBon)} * (100 - pSet)
+ \sum{(sp + (tr*trBon)) * bBon}
+ religion
- upkeep
Can someone confirm this or explain to me how the economy works? Does bBon apply to specialists? Does bBon AND trBon apply to tr, as i suspect in the calculations, or is it only trBon? Is it right that it does not apply to religion (although the income is generated in a city that contains the religious building generating money?)
I looked into the city guide by remconius and some other threads, i did not find anything on this topic. I am sorry if this questions has already been asked or answered.
Legend:
tl = income from tiles
sp = income from specialists
tr = trade route income
rl = income from you religion(s)
bBon = bonus from Buildings
trBon = bonus to trade routes from buildings
pSet = percentage Slider Setting
upkeep = upkeep (civic + military spending)
\sum{sum over citys} = sum over all citys. Everything within {} gets calculated for each city seperatly and then summed up
Please see symbol explanation at the end of the post.
If the formula would be
profit = ( ( \sum{(tl + sp + (tr*trBon)) * bBon )} + rl)
* (100 - pSet)
- upkeep ,
then a 100% percentageSetting would never be possible when upkeep > 0 and profit > 0. But usually, i am able to maintain profit even with percentageSetting > 0, so i suspect it is
profit = \sum{(tl * bBon)} * (100 - pSet)
+ \sum{(sp + (tr*trBon)) * bBon}
+ religion
- upkeep
Can someone confirm this or explain to me how the economy works? Does bBon apply to specialists? Does bBon AND trBon apply to tr, as i suspect in the calculations, or is it only trBon? Is it right that it does not apply to religion (although the income is generated in a city that contains the religious building generating money?)
I looked into the city guide by remconius and some other threads, i did not find anything on this topic. I am sorry if this questions has already been asked or answered.
Legend:
tl = income from tiles
sp = income from specialists
tr = trade route income
rl = income from you religion(s)
bBon = bonus from Buildings
trBon = bonus to trade routes from buildings
pSet = percentage Slider Setting
upkeep = upkeep (civic + military spending)
\sum{sum over citys} = sum over all citys. Everything within {} gets calculated for each city seperatly and then summed up
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