The Altera Centauri collection has been brought up to date by Darsnan. It comprises every decent scenario he's been able to find anywhere on the web, going back over 20 years.
25 themes/skins/styles are now available to members. Check the select drop-down at the bottom-left of each page.
Call To Power 2 Cradle 3+ mod in progress: https://apolyton.net/forum/other-games/call-to-power-2/ctp2-creation/9437883-making-cradle-3-fully-compatible-with-the-apolyton-edition
Dang it, I did, It didn't work. Something must be wrong on the motherboard so I just ordered a new XPS from Dell and I don't have the money hahaha, I will gladly take any donations of any denomination. Thanks!
All kidding aside, and in all fairness to UR , the game's centering behaviour seems a little off. If you've just finished the other-civs'-turn cycle and you have some new units having been produced, the game doesn't always center on the active unit. I have to hit enter to get it to do so. Annoying, but not game stopping.
The cake is NOT a lie. It's so delicious and moist.
The Weighted Companion Cube is cheating on you, that slut.
heh, at first i mistook the blue circle for the active unit in my games too.
took a while to get over that since the blue circle is so dominant.
While there might be a physics engine that applies to the jugs, I doubt that an entire engine was written specifically for the funbags. - Cyclotron - debating the pressing issue of boobies in games.
i'm waiting for the mod that removes those blue circles. Eventually, they will be an annoyance, not a help. Already, I find myself rejecting the suggested choices the computer makes.
(\__/) 07/07/1937 - Never forget
(='.'=) "Claims demand evidence; extraordinary claims demand extraordinary evidence." -- Carl Sagan
(")_(") "Starting the fire from within."
Ahhh, Kuciwalker-and Urban Ranger-I can always count on you guys for a good belly laugh . You guys are both hilarious in your own unique ways ! Oh and, I too want a screenshot Kuci !
Originally posted by DRoseDARs
All kidding aside, and in all fairness to UR , the game's centering behaviour seems a little off. If you've just finished the other-civs'-turn cycle and you have some new units having been produced, the game doesn't always center on the active unit. I have to hit enter to get it to do so. Annoying, but not game stopping.
hitting the numberpad-5 also works, i always use that since i'm used to using numberpads
Originally posted by Shogun Gunner
i'm waiting for the mod that removes those blue circles. Eventually, they will be an annoyance, not a help. Already, I find myself rejecting the suggested choices the computer makes.
The blue circles make use of the AI's knowledge of unrevealed resources- don't be so quick to dismiss them...
Why can't you be a non-conformist just like everybody else?
It's no good (from an evolutionary point of view) to have the physique of Tarzan if you have the sex drive of a philosopher. -- Michael Ruse
The Nedaverse I can accept, but not the Berzaverse. There can only be so many alternate realities. -- Elok
Originally posted by Rommel2D
The blue circles make use of the AI's knowledge of unrevealed resources- don't be so quick to dismiss them...
Technically correct.
Since the AI doesn't get any knowledge of unrevealed resources, the blue circles use this same lack of insight when suggesting city sites.
As a staff member you should know better than to spread false information, particularly one that Soren himself (the guy who wrote the AI) has stated is false. Bonus points if you can track down the post. Happy hunting!
I'm building a wagon! On some other part of the internets, obviously (but not that other site).
Originally posted by Diadem
The land is all already in another city's radius or tundra. You're not that desperate for a whale I hope?
I just want to put a city there so nobody else could.
(\__/) 07/07/1937 - Never forget
(='.'=) "Claims demand evidence; extraordinary claims demand extraordinary evidence." -- Carl Sagan
(")_(") "Starting the fire from within."
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