Lo' all, hope turkey day was all good for those inclined and exposed to such things.
Anyhow, the purpose of this post was a little "test" of sorts that I did. Basically I ran 100 turns of a game and every 10 turns I went into the editor to observe what the AI had done during each round. I did this for 10 rounds, or a total of 100 turns (hence the title of this post, eh?).
I thought it might be informative and hopefully a bit educational to see how the AI goes about its business. 100 turns effectively takes the game from 4,000 B.C. to 375 B.C., or through the entire ancient and roughly half or more of the classical period.
Three AI in particular were selected for the test; Frederick, Ghandi and Genghis.
Frederick was selected because I wanted to get an idea what a more culture minded civ that didn't have ready access to religious techs (via mysticism) would pursue.
Ghandi was selected for both his religious start (i.e., mysticism) and because of his industriousness. I thought it would be instructive to see how he focused his energies between the two from the start.
Genghis was selected because he was an aggressive AI and I wanted to see what sort of build up a military minded Ai would take early game. As well, I thought the expansive trait would be interesting to observe from an AI in so far as cities went.
I took Washington for no specific reason. Every choice made was a recommended one (for city placement, tech, building, etc.) and I made no specific intent to interfere or otherwise avoid contact with the other AI along the way.
The map was a small pangea world with typical settings all around. I chose pangea for the fact that there was one less AI for the world than normal and it would engage the AI with one another in a fashion more typical to a continents world with the standard number of players, or a terra world period. It also made it a little easier to go about this test.
Here are the results of the test, I've avoided drawing any conclusions so far and the data is sorted by leader (in accordance with date) to get a better idea of their progression singularly. I did not repeat the techs they had at each time frame, and just show any new techs they discovered (with the exception of the starting time period, naturally)
========================================
4000 to 3600 B.C. (ten turns)
Frederick -- 1 scout, 1 warrior and is building a worker. City size is 2. Techs: Agriculture, Hunting, Mining
Ghandi -- 2 warriors with another being built. City size is 2. Techs: Techs: Fishing, Mining, Mysticism
Genghis -- 2 scouts, 1 warrior with another warrior being built. City size is 2. Techs: Wheel, Hunting, Archery
3600 to 3200 B.C. (twenty turns)
Frederick -- 1 warrior, 1 worker, 1 scout. Constructing a warrior. City size is 2. Techs: Wheel
Ghandi -- 3 warrios, building a worker. City size is 2. Techs: Meditation, Polytheism (Hinduism & Buddhism)
Genghis -- 2 scouts, 2 warriors, building a worker. City size is 2. Techs: Mysticism
3200 to 2800 B.C. (thirty turns)
Frederick -- 2 warriors, 1 scout and a worker; building a settler. City size is 2. Techs: Archery, Animal Husbandry
Ghandi -- 3 warriors, 1 worker; building a warrior. City size is 3. Techs: Agriculture
Genghis -- 2 warriors, 2 scouts and worker; building an archer. City size is 3. Techs: Agriculture
2800 to 2400 B.C. (fourty turns)
Frederick -- 1 archer, 2 warriors, 1 scout and 1 worker; building a settler. City size 3. Techs: Fishing
Ghandi -- 4 warriors, 1 worker; building a settler. City size 3. Techs: Hunting, Archery
Genghis -- 2 scouts, 2 warriors, 1 archer and 1 worker; building a settler. City size 3. Tech: Polytheism, Masonry, Animal Husbandry
2400 to 2000 B.C. (fifty turns)
Frederick -- 2 archers, 2 warriors, 1 worker; building work boat and archer. City sizes 4 & 1. Techs: Bronze working. Civic: Slavery
Ghandi -- 1 archer, 4 warriors, 1 worker; building archer and settler. City sizes 3 & 1. Techs: Masonry
Genghis -- 2 archers, 2 warriors, 1 scout (bear killed one); building walls and archer. City sizes 4 & 1. Techs: None
2000 to 1600 B.C. (sixty turns)
Frederick -- 3 archers, 2 warriors, 1 worker (scout killed by barbs); building archer & settler. City sizes 4 & 2. Techs: Pottery, Masonry
Ghandi -- 1 archer, 4 warriors, 1 workers; building settler and archer; City sizes 3 & 2. Techs: Monotheism
Genghis -- 2 archers, 2 warriors, 1 scout (one killed by barbs?) and one worker; building settler and archer. City sizes 4 & 2. Techs: Monotheism
NOTE: First "round" of turns in which barb (non-animals) have appeared, including one city. Genghis also got Judaism. Genghis and Ghandi both go organized religion civic.
1600 to 1200 B.C. (seventy turns)
Frederick -- 2 axemen, 1 spearman, 4 archers, 1 worker; building 2 archers, 1 settler. City sizes 5, 3 & 1. Techs: None
Ghandi -- 2 archers, 3 warriors, 1 worker; building archer and barracks. City sizes 4 & 2. Techs: Priesthood, Pottery
Genghis -- 5 archers, 2 warriors, 1 worker and 1 settler; building archer and worker. City sizes 6 & 3. Techs: Fishing
1200 to 875 B.c. (eighty turns)
Frederick -- 6 archers, 2 spearmen, 2 axemen, 1 worker & 1 settler; building Pyramids, spearmen, worker. City sizes 6, 3 & 2. Techs: Iron working
Ghandi -- 2 archers, 4 warriors, 1 worker; building stonehenge, settler, archer. City sizes 5, 3 & 1. Techs: Writing
Genghis -- 8 archers, 2 workers; building Pyramids, settler and archer. City sizes 6 & 3. Techs: Bronze working (went slavery civic).
875 to 625 B.C. (ninety turns)
Frederick -- 6 archers, 2 spearman, 2 axemen, 1 worker; building Pyramids, spearman, settler and worker. City sizes 6, 3, 2, 2 & 2. Techs: Writing
Ghandi - 5 archers, 2 warriors, 1 settler 1 worker; building archer, obelisk, Stonehenge. City sizes 5, 3 & 2. Techs: Bronze working
Genghis -- 10 archers, 3 chariots, 2 workers, 1 settler; building chariot, archer Oracle. City sizes 6, 4 & 2. Techs: Writing, Pottery
NOTE: Frederick took his two axemen to the far southwest (of everyone) and captured a barbarian city, making his 5th city.
625 to 375 B.C. (one hundred turns)
Frederick -- 8 archers, 3 spearmen, 2 axemen, 2 workers; building Pyramids, archer, spearmen, axemen, settler, barracks. City sizes 6, 5, 3, 3, 2 & 1. Techs: Sailing
Ghandi -- 7 archers, 2 axemen, 2 workers; building 2 spearmen, 2 archers. City sizes 6, 4, 3 & 1. Techs: None
Genghis -- 12 archers, 4 chariots, 4 workers; building Oracle, 2 archers, barracks, J. missionary. City sizes 6, 4, 2, 1 & 1. Techs: Sailing, Priesthood
NOTE: Barbs are notably archers now vs. the warriors they were earlier. Genghis also captured the 2nd (and only other) barb city, making it his 5th city.
Final Score:
757 Frederick
634 Genghis
586 (Me)
536 Ghandi
========================================
I'll refrain from making any but the most overt of observations just yet. A couple things I would remark on:
* Genghis, by the end, had roughly 25% more military units than anyone else. He did not have access to copper, but had two horses available.
* Ghandi, while having 2 sources of copper from early on, did not go for bronze working until late (sometime in the last 20 turns), and stayed with mostly warriors even though he had the archery tech.
* Frederick went very quickly for bronze and iron, being the only one in the game with iron by the end and had bronze before even 2000 B.C. He didn't waste any time hooking it up or building respective bronze units, which he also used in a deliberate manner (via his 2 axemen) to capture a distant barb city. I was amused that he did so, and held it, since it was fairly distant and likely cost him a decent bit to hold onto maintenance wise.
* Ghandi was the only one to build any cultural buildings (an obelisk), not counting wonders of course.
* None of the AI started on wonders until eighty turns into the game. All three started on a project during the 1,200 to 875 B.C. time period. Genghis was the only one with two cities at the time, but he did have a settler enroute to a new location.
* It may be related or not, but both Frederick and Genghis started on the Pyramids with size 6 cities. Ghandi did not pursue that wonder and instead went for Stonehenge. One might think that Genghis would find Stonehenge more desirable as well considering he had a religion started and could build it quickly. I'm presuming here (which I said I'd avoid, but anyhow...) that civ's with larger cities will instinctively pursue much more engrossing projects without respect to some more direct benefit like religion.
* All three switched to slavery but I do not think any used it to pop-rush a unit/building in the course of things. I am curious to know just when the AI feels it desirable to do such a thing, though I'd bet it reserves that option for when it is invaded and needs or wants additional defensive units.
* All three had agriculture no later than 2,800 B.C. Ghandi put off hunting and archery until 2,400 B.C. in favor or religious tech, Genghis pursued it immediately and Frederick favored development techs before archery, though still had it by 2,800 B.C..
* Frederick expanded the fastest, having both his fourth city via settler up, and a fifth by capturing a barb city, before anyone else had really even started to move their settlers out for their fourth.
* Ghandi never got animal husbandry, though he never settled a location that had nearby access to any animals, including horses until his last city was established, and even then it's borders had not yet expanded enough to make the cows available. I'm curious if the AI would pursue it anyhow if it *knew* that horses were within range, even if a similar human player wouldn't be able to see them at the time.
Okies...I'd be curious to hear what some of you think from this limited bit of data. I realize that a few more tests like this would be more revealing and, for that matter, the AI may have made decisions based on specifics to this particular world, etc. Even beyond all that, I think there are probably some patterns already that can be gleaned from it that could be helpful for strategies, such as wonder building, military/rush strats, etc.
Anyhow, the purpose of this post was a little "test" of sorts that I did. Basically I ran 100 turns of a game and every 10 turns I went into the editor to observe what the AI had done during each round. I did this for 10 rounds, or a total of 100 turns (hence the title of this post, eh?).
I thought it might be informative and hopefully a bit educational to see how the AI goes about its business. 100 turns effectively takes the game from 4,000 B.C. to 375 B.C., or through the entire ancient and roughly half or more of the classical period.
Three AI in particular were selected for the test; Frederick, Ghandi and Genghis.
Frederick was selected because I wanted to get an idea what a more culture minded civ that didn't have ready access to religious techs (via mysticism) would pursue.
Ghandi was selected for both his religious start (i.e., mysticism) and because of his industriousness. I thought it would be instructive to see how he focused his energies between the two from the start.
Genghis was selected because he was an aggressive AI and I wanted to see what sort of build up a military minded Ai would take early game. As well, I thought the expansive trait would be interesting to observe from an AI in so far as cities went.
I took Washington for no specific reason. Every choice made was a recommended one (for city placement, tech, building, etc.) and I made no specific intent to interfere or otherwise avoid contact with the other AI along the way.
The map was a small pangea world with typical settings all around. I chose pangea for the fact that there was one less AI for the world than normal and it would engage the AI with one another in a fashion more typical to a continents world with the standard number of players, or a terra world period. It also made it a little easier to go about this test.
Here are the results of the test, I've avoided drawing any conclusions so far and the data is sorted by leader (in accordance with date) to get a better idea of their progression singularly. I did not repeat the techs they had at each time frame, and just show any new techs they discovered (with the exception of the starting time period, naturally)
========================================
4000 to 3600 B.C. (ten turns)
Frederick -- 1 scout, 1 warrior and is building a worker. City size is 2. Techs: Agriculture, Hunting, Mining
Ghandi -- 2 warriors with another being built. City size is 2. Techs: Techs: Fishing, Mining, Mysticism
Genghis -- 2 scouts, 1 warrior with another warrior being built. City size is 2. Techs: Wheel, Hunting, Archery
3600 to 3200 B.C. (twenty turns)
Frederick -- 1 warrior, 1 worker, 1 scout. Constructing a warrior. City size is 2. Techs: Wheel
Ghandi -- 3 warrios, building a worker. City size is 2. Techs: Meditation, Polytheism (Hinduism & Buddhism)
Genghis -- 2 scouts, 2 warriors, building a worker. City size is 2. Techs: Mysticism
3200 to 2800 B.C. (thirty turns)
Frederick -- 2 warriors, 1 scout and a worker; building a settler. City size is 2. Techs: Archery, Animal Husbandry
Ghandi -- 3 warriors, 1 worker; building a warrior. City size is 3. Techs: Agriculture
Genghis -- 2 warriors, 2 scouts and worker; building an archer. City size is 3. Techs: Agriculture
2800 to 2400 B.C. (fourty turns)
Frederick -- 1 archer, 2 warriors, 1 scout and 1 worker; building a settler. City size 3. Techs: Fishing
Ghandi -- 4 warriors, 1 worker; building a settler. City size 3. Techs: Hunting, Archery
Genghis -- 2 scouts, 2 warriors, 1 archer and 1 worker; building a settler. City size 3. Tech: Polytheism, Masonry, Animal Husbandry
2400 to 2000 B.C. (fifty turns)
Frederick -- 2 archers, 2 warriors, 1 worker; building work boat and archer. City sizes 4 & 1. Techs: Bronze working. Civic: Slavery
Ghandi -- 1 archer, 4 warriors, 1 worker; building archer and settler. City sizes 3 & 1. Techs: Masonry
Genghis -- 2 archers, 2 warriors, 1 scout (bear killed one); building walls and archer. City sizes 4 & 1. Techs: None
2000 to 1600 B.C. (sixty turns)
Frederick -- 3 archers, 2 warriors, 1 worker (scout killed by barbs); building archer & settler. City sizes 4 & 2. Techs: Pottery, Masonry
Ghandi -- 1 archer, 4 warriors, 1 workers; building settler and archer; City sizes 3 & 2. Techs: Monotheism
Genghis -- 2 archers, 2 warriors, 1 scout (one killed by barbs?) and one worker; building settler and archer. City sizes 4 & 2. Techs: Monotheism
NOTE: First "round" of turns in which barb (non-animals) have appeared, including one city. Genghis also got Judaism. Genghis and Ghandi both go organized religion civic.
1600 to 1200 B.C. (seventy turns)
Frederick -- 2 axemen, 1 spearman, 4 archers, 1 worker; building 2 archers, 1 settler. City sizes 5, 3 & 1. Techs: None
Ghandi -- 2 archers, 3 warriors, 1 worker; building archer and barracks. City sizes 4 & 2. Techs: Priesthood, Pottery
Genghis -- 5 archers, 2 warriors, 1 worker and 1 settler; building archer and worker. City sizes 6 & 3. Techs: Fishing
1200 to 875 B.c. (eighty turns)
Frederick -- 6 archers, 2 spearmen, 2 axemen, 1 worker & 1 settler; building Pyramids, spearmen, worker. City sizes 6, 3 & 2. Techs: Iron working
Ghandi -- 2 archers, 4 warriors, 1 worker; building stonehenge, settler, archer. City sizes 5, 3 & 1. Techs: Writing
Genghis -- 8 archers, 2 workers; building Pyramids, settler and archer. City sizes 6 & 3. Techs: Bronze working (went slavery civic).
875 to 625 B.C. (ninety turns)
Frederick -- 6 archers, 2 spearman, 2 axemen, 1 worker; building Pyramids, spearman, settler and worker. City sizes 6, 3, 2, 2 & 2. Techs: Writing
Ghandi - 5 archers, 2 warriors, 1 settler 1 worker; building archer, obelisk, Stonehenge. City sizes 5, 3 & 2. Techs: Bronze working
Genghis -- 10 archers, 3 chariots, 2 workers, 1 settler; building chariot, archer Oracle. City sizes 6, 4 & 2. Techs: Writing, Pottery
NOTE: Frederick took his two axemen to the far southwest (of everyone) and captured a barbarian city, making his 5th city.
625 to 375 B.C. (one hundred turns)
Frederick -- 8 archers, 3 spearmen, 2 axemen, 2 workers; building Pyramids, archer, spearmen, axemen, settler, barracks. City sizes 6, 5, 3, 3, 2 & 1. Techs: Sailing
Ghandi -- 7 archers, 2 axemen, 2 workers; building 2 spearmen, 2 archers. City sizes 6, 4, 3 & 1. Techs: None
Genghis -- 12 archers, 4 chariots, 4 workers; building Oracle, 2 archers, barracks, J. missionary. City sizes 6, 4, 2, 1 & 1. Techs: Sailing, Priesthood
NOTE: Barbs are notably archers now vs. the warriors they were earlier. Genghis also captured the 2nd (and only other) barb city, making it his 5th city.
Final Score:
757 Frederick
634 Genghis
586 (Me)
536 Ghandi
========================================
I'll refrain from making any but the most overt of observations just yet. A couple things I would remark on:
* Genghis, by the end, had roughly 25% more military units than anyone else. He did not have access to copper, but had two horses available.
* Ghandi, while having 2 sources of copper from early on, did not go for bronze working until late (sometime in the last 20 turns), and stayed with mostly warriors even though he had the archery tech.
* Frederick went very quickly for bronze and iron, being the only one in the game with iron by the end and had bronze before even 2000 B.C. He didn't waste any time hooking it up or building respective bronze units, which he also used in a deliberate manner (via his 2 axemen) to capture a distant barb city. I was amused that he did so, and held it, since it was fairly distant and likely cost him a decent bit to hold onto maintenance wise.
* Ghandi was the only one to build any cultural buildings (an obelisk), not counting wonders of course.
* None of the AI started on wonders until eighty turns into the game. All three started on a project during the 1,200 to 875 B.C. time period. Genghis was the only one with two cities at the time, but he did have a settler enroute to a new location.
* It may be related or not, but both Frederick and Genghis started on the Pyramids with size 6 cities. Ghandi did not pursue that wonder and instead went for Stonehenge. One might think that Genghis would find Stonehenge more desirable as well considering he had a religion started and could build it quickly. I'm presuming here (which I said I'd avoid, but anyhow...) that civ's with larger cities will instinctively pursue much more engrossing projects without respect to some more direct benefit like religion.
* All three switched to slavery but I do not think any used it to pop-rush a unit/building in the course of things. I am curious to know just when the AI feels it desirable to do such a thing, though I'd bet it reserves that option for when it is invaded and needs or wants additional defensive units.
* All three had agriculture no later than 2,800 B.C. Ghandi put off hunting and archery until 2,400 B.C. in favor or religious tech, Genghis pursued it immediately and Frederick favored development techs before archery, though still had it by 2,800 B.C..
* Frederick expanded the fastest, having both his fourth city via settler up, and a fifth by capturing a barb city, before anyone else had really even started to move their settlers out for their fourth.
* Ghandi never got animal husbandry, though he never settled a location that had nearby access to any animals, including horses until his last city was established, and even then it's borders had not yet expanded enough to make the cows available. I'm curious if the AI would pursue it anyhow if it *knew* that horses were within range, even if a similar human player wouldn't be able to see them at the time.
Okies...I'd be curious to hear what some of you think from this limited bit of data. I realize that a few more tests like this would be more revealing and, for that matter, the AI may have made decisions based on specifics to this particular world, etc. Even beyond all that, I think there are probably some patterns already that can be gleaned from it that could be helpful for strategies, such as wonder building, military/rush strats, etc.
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