This is one of the reasons that multiplayer civ is more satisfying in the long run. An AI will never be as unpredictable as a human in terms of tactics.
I will say that when someone attacks me with a superior force in multiplayer, my best bet is to hole up most of my forces in the city nearest the attackers and hope that the defensive bonuses even the odds. Maybe one or two of my units will wander around his territory as distractions/pillagers (something else I have see the AI do when under attack).
I will say that when someone attacks me with a superior force in multiplayer, my best bet is to hole up most of my forces in the city nearest the attackers and hope that the defensive bonuses even the odds. Maybe one or two of my units will wander around his territory as distractions/pillagers (something else I have see the AI do when under attack).
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