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Which is the best leader trait?

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  • #31
    Spiritual is also a widely underappreciated trait - I don't use it myself, since I prefer Louis, Frederick, Peter and Catherine, however I have seen people doing wonderful things with it - it is also extremely useful in a Quick game, where every turn of Anarchy counts.
    So far, I have only played with the Spiritual leaders. How is anarchy in this game? A little less crippling than in Civ III?
    "Guess what? I got a fever! And the only prescription is ... more cow bell!"

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    • #32
      when i first tried aggressive, i loved it because of the 2 free upgrades with barracks and 3 upgrades with the right traits (theocracy and something else). that however changed fast when i started off without copper and iron as you only get the bonus in the early stages for melee units. without axe- and macemen the AGG trait was completely useless.

      creative was great for when i missed out on the first 4 religions and would have had to build stupid obelisks or slow libraries. but on lower difficulties and/or with early religions i find this pretty unimportant

      industrial is something i hardly use because i somehow always miss out on the wonders even if i have a tech edge and the "half cost with *resource*" thingy.

      philosophical is a great thing for great person whoring, but i somehow cannot get the motivation to "lose" growth on GPs. gotta get that part of my strategy improved. are there any good strategy articles on GP acquiring (and how can i increase the number of early engineers except with special wonders and the forge?)?

      spiritual: needless to say, a very important trait until you really have the civics figured out. and the cheap religious buildings are good for culture too.

      expansive: nice granaries and the +2 health is surely important on higher difficulties. but for news and until approx. prince level (my current level) pretty irrellevant.

      financial: techwhore... woohoo... but on my prince-level-highlands-map completely useless. especially as i had ghengis, montezuma and tokugawa allying against me...

      organised: never tried and on my difficulty levels until now the trait costs were not a big issue.



      edit: i forgot to say my favourite:
      - so far: spiritual, because i'm still learning.
      - but financial, creative and philosophical are growing on me.
      - aggressive for tight maps (starting scout, quick to archery thanks to hunting)
      - expansive will become important soon (higher difficulty)
      - organised, industrial: honestly, i couldn't care less ATM
      Last edited by sabrewolf; November 22, 2005, 11:22.
      - Artificial Intelligence usually beats real stupidity
      - Atheism is a nonprophet organization.

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      • #33
        when i first tried aggressive, i loved it because of the 2 free upgrades with barracks and 3 upgrades with the right traits (theocracy and something else). that however changed fast when i started off without copper and iron as you only get the bonus in the early stages for melee units. without axe- and macemen the AGG trait was completely useless.
        Not entirely true - Aggresive trait stays around the entire game. It applies both to melee units AND gunpowder units.

        So it actually gets better as the game progresses.

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        • #34
          Originally posted by Dis
          aggressive is great- if you plan on being aggressive.
          I'll second that opinion.

          Originally posted by Marid Audran
          I think Caesar has very fine traits. Organized is great when waging a war with a fellow civ, particularly on the same continent. Then one can run high-cost civics like Police State, Vassalage, Organized Religion/Theocracy and wage a war far more cost-efficiently. And war is a fact of life in an average civ's lifespan, with the inevitable "philosophical differences" arising from divergent civics/faiths. And I've already said what I think of "Expansive."

          In fact, I think I'll try out Caesar next game.
          My last game and highest score (domination 1895/monarch) was with Romans. Praetorians are a great early unit to establish dominance in the early game. Catherine (creative/financial) and Frederick (creative/philosphical) built such beautiful cities for my Praetorians to capture and build Forbidden Palace.

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          • #35
            Originally posted by MattPilot
            Not entirely true - Aggresive trait stays around the entire game. It applies both to melee units AND gunpowder units.

            So it actually gets better as the game progresses.
            i was just about to counter that melee stop with macemen but then realised that infantry and mechanised infantry also fall under the category of gunpowderers. i had thought that stops with grenadier and "sophisticad" guns and shells would be a different category.

            my bad... by that time i lost track of all the civic bonuses and probably had switched away from those...
            - Artificial Intelligence usually beats real stupidity
            - Atheism is a nonprophet organization.

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            • #36
              I'm still the only Organized vote .

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              • #37
                However, it's better to be a banana, than it is to be philosophical. Descarte, take note.
                "I wake. I work. I sleep. I die. The dark of space my only sky. My life is passed, and all I've been will never touch the earth again." --The Ballad of Sky Farm 3, Anonymous, Datalinks

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                • #38
                  Originally posted by Blake
                  I'm still the only Organized vote .
                  Not anymore.
                  "Compromises are not always good things. If one guy wants to drill a five-inch hole in the bottom of your life boat, and the other person doesn't, a compromise of a two-inch hole is still stupid." - chegitz guevara
                  "Bill3000: The United Demesos? Boy, I was young and stupid back then.
                  Jasonian22: Bill, you are STILL young and stupid."

                  "is it normal to imaginne dartrh vader and myself in a tjhreee way with some hot chick? i'ts always been my fantasy" - Dis

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                  • #39
                    I'm not prepared to vote officially yet, but my initial impression after my first couple games is that Financial is very strong. I was especially impressed with what it could do when coupled with the Colossus and a whole bunch of coast.

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