The main thing I think that would suck about Jag rushing in MP, would be that sinking feeling when your "victim" turns out to have copper... and has chopped some axes.
I mean it wouldn't take a rocket scientist to figure out what the Aztecs are probably going to do in a MP game, and it's not like grabbing some axes "just in case" is a bad idea. They are very solid units, and an Ironworking beeline is NOT going to conductive to defend against axes, unless you found a city on copper/iron and chop some axes of your own... and lookit that, back to Jaguars being useless compared to axes.
edit: What are musketeer? That UU in the period between Musketmen and Riflemen? WHAT period? Oh that one, must have blinked at the wrong time
. They would probably be worth using if riflemen didn't obsolete them...
edit2: Okay, musteteers ARE worth using, but it's hard to get the chance to BUILD the silly things, often. You either need to prioritize Gunpowder at the expense of yummy techs, or delay researching rifling... uh? But they would be wicked strong if upgraded from lvl4-5 macemen...
I mean it wouldn't take a rocket scientist to figure out what the Aztecs are probably going to do in a MP game, and it's not like grabbing some axes "just in case" is a bad idea. They are very solid units, and an Ironworking beeline is NOT going to conductive to defend against axes, unless you found a city on copper/iron and chop some axes of your own... and lookit that, back to Jaguars being useless compared to axes.
edit: What are musketeer? That UU in the period between Musketmen and Riflemen? WHAT period? Oh that one, must have blinked at the wrong time
. They would probably be worth using if riflemen didn't obsolete them...edit2: Okay, musteteers ARE worth using, but it's hard to get the chance to BUILD the silly things, often. You either need to prioritize Gunpowder at the expense of yummy techs, or delay researching rifling... uh? But they would be wicked strong if upgraded from lvl4-5 macemen...

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