(Note: I haven't played the game yet)
In Civ2, one's airforce was not -crucial-, but it was a decision to make nevertheless: mass howies, or mostly howies w/ some stealth bombers? You could have a viable army with a large airforce, nevertheless, and win the game with it. But if one were to compare an army of massed howies, some mech. infantry, and some fighters, to mixed army of howies/mech inf/stealth bombers, the former would, I think, win. Still, the point is that you really could build an effective airforce.
In Civ3, however, the airforce was a monumental joke to be ridiculed and ignored.
So--what are your impressions of Civ4's airforce so far? How has it been implemented? Have they fixed the Civ3 version, or gone back to Civ2's "we're units except not" thing?
In Civ2, one's airforce was not -crucial-, but it was a decision to make nevertheless: mass howies, or mostly howies w/ some stealth bombers? You could have a viable army with a large airforce, nevertheless, and win the game with it. But if one were to compare an army of massed howies, some mech. infantry, and some fighters, to mixed army of howies/mech inf/stealth bombers, the former would, I think, win. Still, the point is that you really could build an effective airforce.
In Civ3, however, the airforce was a monumental joke to be ridiculed and ignored.
So--what are your impressions of Civ4's airforce so far? How has it been implemented? Have they fixed the Civ3 version, or gone back to Civ2's "we're units except not" thing?
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