One of the new features in Civ 4 is hammer(shield) overflow carryover from the previously completed task to the next. This combined with the Industrious trait and the wonder production bonuses from Marble, Stone, and Copper for the various wonders leads to an opportunity to use this bonus to carryover a large number of shields to your next project. This becomes even more important when you consider that normally chopping trees will add 30 hammers to the nearest city. This translates into 48 hammers to a wonder when you have the industrious trait and the necessary production resource. The point is not that you can finish a wonder more quickly, while that is a valid strategy, but that you can effectively transfer this bonus production rate to your next project.
The strategy is to let a wonder naturally build until 2 or 3 turns left (2 if you are using 2 workers per forest 3 if you are using 1). Then chopping down as many forests surrounding the wonder city as you possibly can simultaneously. This will lead to a massive influx of hammers, that can then be used on your next project. This process seems to be somewhat lossy(10 hammers per carryover?), so I would recommend spending them on a large project such as a second wonder or expensive building. Though for warmonger two or three 1-turn military units can be worth the slight loss.
In the screenshot below the overflow is 148 beakers(from 3 forest chops), or roughly 15 turns of the cities base production. When building the Parthenon as Gandhi with marble available. It should be noted that the carryover hammers are not modified by any bonuses when being applied to the next project.
The best leader for this trick in my opinion is Gandhi as fast workers let you move into a forest and chop in the same turn meaning it will cost you minimal worker down time.
The strategy is to let a wonder naturally build until 2 or 3 turns left (2 if you are using 2 workers per forest 3 if you are using 1). Then chopping down as many forests surrounding the wonder city as you possibly can simultaneously. This will lead to a massive influx of hammers, that can then be used on your next project. This process seems to be somewhat lossy(10 hammers per carryover?), so I would recommend spending them on a large project such as a second wonder or expensive building. Though for warmonger two or three 1-turn military units can be worth the slight loss.
In the screenshot below the overflow is 148 beakers(from 3 forest chops), or roughly 15 turns of the cities base production. When building the Parthenon as Gandhi with marble available. It should be noted that the carryover hammers are not modified by any bonuses when being applied to the next project.
The best leader for this trick in my opinion is Gandhi as fast workers let you move into a forest and chop in the same turn meaning it will cost you minimal worker down time.
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