One of the things that has frustrated me in each CIV is that you can only build one building per city at a time. I would much rather see a city have a production capacity (shields) like it does now, and have building have a set shield capacity (like now), but allow you to build multiple buildings at the same time.
I know it's a game and not a historical simulator. However, if the Egyptians couldn't build a temple at the same time as the Pyramids in the same city, then they never would have been an empire.
I know you can hold shift and tell it to build the next unit starting right after the current one, that's not the point. I just think a city should be able to produce say a grocery store AND a marine at the same time assuming it's large enough to do so.
I have only played a few games of Civ IV and I am mostly enjoying it. Yet I have that same frustration about the limitation on buildings.
I know it's a game and not a historical simulator. However, if the Egyptians couldn't build a temple at the same time as the Pyramids in the same city, then they never would have been an empire.
I know you can hold shift and tell it to build the next unit starting right after the current one, that's not the point. I just think a city should be able to produce say a grocery store AND a marine at the same time assuming it's large enough to do so.
I have only played a few games of Civ IV and I am mostly enjoying it. Yet I have that same frustration about the limitation on buildings.
Comment