Hi,
I have a question on the no tech trading option:
I have not found a way to confirm this yet, but so far it seems very much like only the human players are bound by this restriction when it is enabled, while the AI players still seem able to trade technologies amongst themselves at will.
I base this partly on the observations that even when playing at the "noble" difficulty setting, where the AIs are supposed to have no production or research advantages, the AI civs tend to consistently be several techs ahead of human players in the early stages of the game, even when human player research has been at 90-100% and well managed with lots of tiles that give commerce bonuses, etc. They also seem to have a lot of technology overlap (where most techs any one AI civ has are shared by most of the other AI civs - but not human civs).
Additionally, if you watch the tech trading screen closely, you can see that very soon after one AI civ aquires a given technology, within several turns most of the other AI civs also seem to get it.
While this is fine in a normal game, I do NOT feel the AIs should be able to do this in games where tech trading is forbidden by the ruleset.
I have a question on the no tech trading option:
I have not found a way to confirm this yet, but so far it seems very much like only the human players are bound by this restriction when it is enabled, while the AI players still seem able to trade technologies amongst themselves at will.
I base this partly on the observations that even when playing at the "noble" difficulty setting, where the AIs are supposed to have no production or research advantages, the AI civs tend to consistently be several techs ahead of human players in the early stages of the game, even when human player research has been at 90-100% and well managed with lots of tiles that give commerce bonuses, etc. They also seem to have a lot of technology overlap (where most techs any one AI civ has are shared by most of the other AI civs - but not human civs).
Additionally, if you watch the tech trading screen closely, you can see that very soon after one AI civ aquires a given technology, within several turns most of the other AI civs also seem to get it.
While this is fine in a normal game, I do NOT feel the AIs should be able to do this in games where tech trading is forbidden by the ruleset.
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