Originally posted by eljeffe
We could have won, but we didn't wanna.... Such a childish revision of a conflict. Sad that this thinking is so prevalent about all of the US's missteps. It's what makes it so easy to continue to misstep.
We could have won, but we didn't wanna.... Such a childish revision of a conflict. Sad that this thinking is so prevalent about all of the US's missteps. It's what makes it so easy to continue to misstep.
It also shouldn't need to be said that a few nukes would have won us the war, but we weren't willing to use them--don't interpret this as advocating that we should have tossed nukes around in Vietnam however. Part of the reason, certainly, was that if we tossed nukes around in such a conflict then Russia would probably also start to use Nukes in relatively minor conflicts.
True, there were many misteps in our handling of Vietnam, that doesn't change the fact that fundamentally we had no real way to win given what we were willing to do and what we weren't willing to do.
In any case, my main point was that the Viet Cong were being supplied with arms by Russia, so they had the advanced technology the needed to successfully attack us. Even in a jungle spearmen would have a massive disadvantage against troops with automatic weapons. Heck, just look at the Aztecs and Cortez to see how a little thing like a bit of advanced armor can make killing someone very difficult.
Originally posted by eljeffe A spearman is really a just a man with a spear. Put the spear down and he is a man. Give him a bottle filled with kerosene, an oily rag and a zippo, plop him down in Stalingrad and suddenly he is a match for a Panzer. There is a reason why civ gives defense benefits to units in a city. They can hide. They can plan. They have friends. It is no longer about a "Spearman" and a "Tank" It is a tank trying to enter a city. This is difficult to represent in a game that boils it all down to unit vs. unit combat, so the game designers do what they can, which is a defense bonus.
Modern Tanks are pretty much immune to your suggested attack. WWI era tanks are a different story, of course. I suppose a Molotov Cocktail might make it hard to use infrared detectors on a modern tank, but that's about it. You really need the highly advanced modern anti-tank weaponry to take out a tank. Though it is probably possible to use even primitive gunpowder to destroy a modern tank's mobility (but not harm the crew).
Originally posted by eljeffe
Frankly, I'd feel robbed if modern units won over primitive all the time. There are all sorts of thing that go wrong in combat. Supply issues, mis-communications, mechanical failure, i could go on and on about this. Civ uses probabilities to represent all this. A tank cannot win every time, no matter how weak the defender.
Much of the whining that goes on with this topic is about people's inability to come up with a strategy. You all site realism? Give me an example in history where someone sent a tank unit into a city or a jungle or what have you, all by itself, no air support, no combined arms, and this unit was expected to weed out some defender. This doesn't happen. It is not sound strategy.
Frankly, I'd feel robbed if modern units won over primitive all the time. There are all sorts of thing that go wrong in combat. Supply issues, mis-communications, mechanical failure, i could go on and on about this. Civ uses probabilities to represent all this. A tank cannot win every time, no matter how weak the defender.
Much of the whining that goes on with this topic is about people's inability to come up with a strategy. You all site realism? Give me an example in history where someone sent a tank unit into a city or a jungle or what have you, all by itself, no air support, no combined arms, and this unit was expected to weed out some defender. This doesn't happen. It is not sound strategy.
Anyhow, I am perfectly willing to accept the abstract nature of Civ IV combat, and the unrealistic elements of it as well. Gameplay balance trumps realism as far as I am concerned. If you want it more realistic, then you'd have to do several things:
1. Have more units and more gradual technology upgrades. The first tanks you get are WWI era tanks, then WWI, then mid-cold war, then Modern tanks. Other units progress similarly over all eras.
2. It is cheap to upgrade units. Even if you don't upgrade your units, they will upgrade on their own to technology two steps behind your best research. So if you have 20 WWI era tanks and develop modern tank technology, those WWI tanks will become WWII tanks (still grossly inferior to a modern tank).
3. Technology in general would have to spread more. Very basic technology for your civilization, such as Chemistry when you have Modern Tanks becomes extremely cheap for other civs to research, almost free. You essentially can't keep such technology hidden, since it is so readily available to people in your country (hence easy to smuggle out). Essentially it should mean that you can get about 2 technological steps ahead of everyone in military terms. 2 steps should be a fairly significant disadvantage, but nothing that having larger numbers couldn't handle.
4. In addition to gifting units you should be able to have your cities partially build a unit, and then you gift that to another civ. In essence your are supplying them with weapons. You build say 10 "infantry equipment" and give it to another civ. They can now build 10 infantry, but no more unless they gain the technology on their own. (I suppose this isn't strictly necessary for a more balanced combat system, but I'd like to see this). This would be a way to split the cost of building between you and a more primitive civ.
This would make things more complicated, but with high upgrade costs, relatively few units, and the ability to get far ahead of other people technologically....game balance demands some give and take. Hence things are far from realistic.
Originally posted by eljeffe
So, please, everyone just shut up about this and learn to play the game. Abandon your old civ3 modern armor exploits and get a strategy.
So, please, everyone just shut up about this and learn to play the game. Abandon your old civ3 modern armor exploits and get a strategy.
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