OK, so it's the early 1800s and I have built tank and gunship units. My opponent(s) are still using medieval stuff - knights, pikemen, longbowmen, archers etc.
My first tank unit (from a city with a barracks) rumbles up to his city and attacks - this city is defended by 2 longbowmen and a pikeman. Should be a cakewalk, I thought...
my tank kills the first archer but suffers minimal damage. The next turn it attacks again and is KILLED by a longbowman. Ah... my eyes deceive me, that surely didn't happen. I try again...
A fresh tank unit arrives and attacks the same city. This time it gets defeated/killed straight away.
Ok now I'm mad. My gunship unit arrives. This one gets killed by a pikeman. Now I don't care how difficult it is to take cities in CIV 4, this is RIDICULOUS. There isn't a one in a million chance that medieval units can defeat modern day units. Heck if I were using musketeers or even grenadiers I wouldn't mind so much... but tanks and helicopters??
I tried a few more times. I finally managed to take the city after losing FIVE tanks, 2 infantry and 1 gunship to a bunch of archers and pikemen - he had no more than 5 such units in the city.
While I fully appreciate the effort Firaxis has put into this game, the combat model needs serious reworking. No matter what kind of spin you put on it (lousy tactics, terrain, lack of preparation etc etc) this really isn't on. At all.
My first tank unit (from a city with a barracks) rumbles up to his city and attacks - this city is defended by 2 longbowmen and a pikeman. Should be a cakewalk, I thought...
my tank kills the first archer but suffers minimal damage. The next turn it attacks again and is KILLED by a longbowman. Ah... my eyes deceive me, that surely didn't happen. I try again...
A fresh tank unit arrives and attacks the same city. This time it gets defeated/killed straight away.
Ok now I'm mad. My gunship unit arrives. This one gets killed by a pikeman. Now I don't care how difficult it is to take cities in CIV 4, this is RIDICULOUS. There isn't a one in a million chance that medieval units can defeat modern day units. Heck if I were using musketeers or even grenadiers I wouldn't mind so much... but tanks and helicopters??
I tried a few more times. I finally managed to take the city after losing FIVE tanks, 2 infantry and 1 gunship to a bunch of archers and pikemen - he had no more than 5 such units in the city.
While I fully appreciate the effort Firaxis has put into this game, the combat model needs serious reworking. No matter what kind of spin you put on it (lousy tactics, terrain, lack of preparation etc etc) this really isn't on. At all.
Comment