I'll start by saying that I'm a huge fan of the Civilization series.
I own every single game from the original Civilization to Civ4 and all variations (Colonization, Alpha Cantauri, CTP etc.)
I downloaded the game when it was first released in the US because I just couldn't wait and left my work to pick up my copy as soon as it was delivered to the store in Greece.
My... "demo" game had several problems incl. corrupt sound and crashes to the desktop but, hey, I couldn't complain.
With that said...
Since I uninstalled and reinstalled the original DVD I've been having all sorts of problems. These include:
1. CTD with 640x480 16colours and a windows message saying that nv4_disp.dll is not working. OK, away with the 71.xx drivers on to downloading the 35MB monster NVIDIA update (81.85)
2. Complete freezes. COMPLETE! No Ctrl+Alt+Del, nothing but pushing the reset button
3. CTDs all around. Either when I scroll the map or when enemy units move
4. Yet more CTDs at random intervals
5. When enemy turn starts, sometimes all units and info windows dissapear and I get a "terrain-only" screen which usually takes a percentage of the screen. The rest is pitch black. The mouse pointer is still animated and the units/windows reappear after a few seconds.
6. I also have the ghost-unit move i.e. enemy units moving without animation
7. This is the best: The PC stopped responding and the monitor went to power-save mode! The PC was still on (not suspended!)
So... back to downloading more drivers (my ASUS A8N-E chipset) as well as the latest drivers for my Realtek AC-97 audio card (another 60MB in total)
Turned on logging, turned off sound hardware acceleration, changed the sound options to System/ 4 Speakers/ Stereo, restarted, exited resident apps, disabled the antivirus, said a prayer, updated my BIOS, cleared the cache.
Nothing works.
I can't play the game more than 5 minutes without a CTD!
One thing I have noticed is that most of the CTDs are accompanied by two critical errors:
The description for Event ID ( 0 ) in Source ( ) cannot be found. The local computer may not have the necessary registry information or message DLL files to display messages from a remote computer. You may be able to use the /AUXSOURCE= flag to retrieve this description; see Help and Support for details. The following information is part of the event: 6.
The 2nd is the same as above but "part of the event: 7". However both messages have EventID=0, no source and there is no Event with ID=6 or 7
For a game that was my model in stability, the game that I used as an example when somebody gave excuses about "instability in software", I find this TOTALLY unacceptable!
Full Specs:
AMD 4400+, 1GB RAM, ASUS A8N-E, on board sound enabled, NVidia GeFroce 6600 (256MB) on PCI-E, 2xWD360GD (Raptor) in SATA Raid0, WinXP Pro (32bit) fully patched, DirectX from Firaxis.
Oh... and Microsoft mouse/keyboard (you never know )
I own every single game from the original Civilization to Civ4 and all variations (Colonization, Alpha Cantauri, CTP etc.)
I downloaded the game when it was first released in the US because I just couldn't wait and left my work to pick up my copy as soon as it was delivered to the store in Greece.
My... "demo" game had several problems incl. corrupt sound and crashes to the desktop but, hey, I couldn't complain.
With that said...
Since I uninstalled and reinstalled the original DVD I've been having all sorts of problems. These include:
1. CTD with 640x480 16colours and a windows message saying that nv4_disp.dll is not working. OK, away with the 71.xx drivers on to downloading the 35MB monster NVIDIA update (81.85)
2. Complete freezes. COMPLETE! No Ctrl+Alt+Del, nothing but pushing the reset button
3. CTDs all around. Either when I scroll the map or when enemy units move
4. Yet more CTDs at random intervals
5. When enemy turn starts, sometimes all units and info windows dissapear and I get a "terrain-only" screen which usually takes a percentage of the screen. The rest is pitch black. The mouse pointer is still animated and the units/windows reappear after a few seconds.
6. I also have the ghost-unit move i.e. enemy units moving without animation
7. This is the best: The PC stopped responding and the monitor went to power-save mode! The PC was still on (not suspended!)
So... back to downloading more drivers (my ASUS A8N-E chipset) as well as the latest drivers for my Realtek AC-97 audio card (another 60MB in total)
Turned on logging, turned off sound hardware acceleration, changed the sound options to System/ 4 Speakers/ Stereo, restarted, exited resident apps, disabled the antivirus, said a prayer, updated my BIOS, cleared the cache.
Nothing works.
I can't play the game more than 5 minutes without a CTD!
One thing I have noticed is that most of the CTDs are accompanied by two critical errors:
The description for Event ID ( 0 ) in Source ( ) cannot be found. The local computer may not have the necessary registry information or message DLL files to display messages from a remote computer. You may be able to use the /AUXSOURCE= flag to retrieve this description; see Help and Support for details. The following information is part of the event: 6.
The 2nd is the same as above but "part of the event: 7". However both messages have EventID=0, no source and there is no Event with ID=6 or 7
For a game that was my model in stability, the game that I used as an example when somebody gave excuses about "instability in software", I find this TOTALLY unacceptable!
Full Specs:
AMD 4400+, 1GB RAM, ASUS A8N-E, on board sound enabled, NVidia GeFroce 6600 (256MB) on PCI-E, 2xWD360GD (Raptor) in SATA Raid0, WinXP Pro (32bit) fully patched, DirectX from Firaxis.
Oh... and Microsoft mouse/keyboard (you never know )
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