I'm trying to figure out the different modes people can play the game in. While I know that all things are conditional, and we are still experimenting and learning the game, I'm hoping to figure out exactly what "styles" there are to playing.
Simply asking, point-blank, "how do you play the game?" is a worthless question. But I'm hoping maybe I can gauge the answer by posing a scenario and asking everyone to reply with how they would react. The scenario is intentionally broad, and I expect answers to be the same. Since I'm also half-interested in how popular a particular mode is, "me too" replies are welcome. If I'm not too lazy, I'm going to keep a tally.
The scenario is this:
The year is 500 BC. You started a game, expanded out into about four somewhat-worthwhile cities before running out of room. You have three neighbors. One is to the north and shares your religion. One is to the northwest and bears a different religion. The third is to the south, cut-off from the other two, and has no religion. They each have three or four cities as far as you can tell, but you don't (yet) no if there is any land or civs lurking on their far borders.
The difficulty, which civ you and your opponents are, your current military strength, tech choices, etc., are up to you to choose. Where do you head from here?
Gear up for war? Peacefully convert everyone to your religion? Start building boats and explorers? Quietly build your small empire upward?
Which civics do you use? Which tech options do you pursue? Which wonders do you try to build?
Make it up, but make it representative of your style of play. Don't need a novel, just a rattling off of your gameplay.
For example, I tend not to be very militaristic. I would likely just work on the infrastructure of my cities, and picking techs that focus on helping my culture, notably Drama. I would try to avoid conflict, which might result in sending a few missionaries out, and I'll explore when I get around to it, but I am content not being bothered while I develop a few rather good cities.
That's my answer. What kind of Empire Builder are you?
Simply asking, point-blank, "how do you play the game?" is a worthless question. But I'm hoping maybe I can gauge the answer by posing a scenario and asking everyone to reply with how they would react. The scenario is intentionally broad, and I expect answers to be the same. Since I'm also half-interested in how popular a particular mode is, "me too" replies are welcome. If I'm not too lazy, I'm going to keep a tally.
The scenario is this:
The year is 500 BC. You started a game, expanded out into about four somewhat-worthwhile cities before running out of room. You have three neighbors. One is to the north and shares your religion. One is to the northwest and bears a different religion. The third is to the south, cut-off from the other two, and has no religion. They each have three or four cities as far as you can tell, but you don't (yet) no if there is any land or civs lurking on their far borders.
The difficulty, which civ you and your opponents are, your current military strength, tech choices, etc., are up to you to choose. Where do you head from here?
Gear up for war? Peacefully convert everyone to your religion? Start building boats and explorers? Quietly build your small empire upward?
Which civics do you use? Which tech options do you pursue? Which wonders do you try to build?
Make it up, but make it representative of your style of play. Don't need a novel, just a rattling off of your gameplay.
For example, I tend not to be very militaristic. I would likely just work on the infrastructure of my cities, and picking techs that focus on helping my culture, notably Drama. I would try to avoid conflict, which might result in sending a few missionaries out, and I'll explore when I get around to it, but I am content not being bothered while I develop a few rather good cities.
That's my answer. What kind of Empire Builder are you?
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