I got global warming happen twice in a game last night where I had no nuclear weapons, had passed Non-Proliferation before Manhattan Project was built, and no power plants at all! (I had Three Gorges Dam). The cities that were hit were two of my higher-producing cities, and both had forges, factories, airports, and laboratories. One of them may have had a drydock. Both used hydro power.
I guess global warming not tied to nuclear fallout is just one of those many undocumented features.
Diadem: Cleaning all of the pollution in Civ3 used to drive me crazy with its tediousness. It made an already slow endgame draaaaaag. I am very glad that that whack-a-mole crap isnt there any more. I do think that the current unhealthiness penalty could be more drastic, perhaps affecting production and commerce as well as city growth, much like polluted tiles affected the player in Civ3.
I guess global warming not tied to nuclear fallout is just one of those many undocumented features.
Diadem: Cleaning all of the pollution in Civ3 used to drive me crazy with its tediousness. It made an already slow endgame draaaaaag. I am very glad that that whack-a-mole crap isnt there any more. I do think that the current unhealthiness penalty could be more drastic, perhaps affecting production and commerce as well as city growth, much like polluted tiles affected the player in Civ3.
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