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Call To Power 2 Cradle 3+ mod in progress: https://apolyton.net/forum/other-games/call-to-power-2/ctp2-creation/9437883-making-cradle-3-fully-compatible-with-the-apolyton-edition
I haven't gotten that far yet, though I have read that it can be done much easier than in Civ3. Nothing in the manual mentions naval blockade.
If you have a ship next to the enemy port, is there a new command available??
I doubt even the playtesters have much experience with that. May have to get it from Firaxis.
When you put a ship at an enemy's city, it prevents the city from working any of the ocean squares. As for the trade between it and another city, I don't know. The AI's not done it to me yet so I can't tell.
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