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  • The Earth map

    Why can't I customize win conditions (and other rules) with the Earth map?

    Why does the Earth map have to be a scenario? Argh...
    "Build Ports when possible. A port gives you extra resources, as well as an extra tile for a unit to stand on." - Infogrames

  • #2
    That's disappointing to hear. I've always foremostly played the the historical map in Civ 1 & 2 and Colonization.
    DISCLAIMER: the author of the above written texts does not warrant or assume any legal liability or responsibility for any offence and insult; disrespect, arrogance and related forms of demeaning behaviour; discrimination based on race, gender, age, income class, body mass, living area, political voting-record, football fan-ship and musical preference; insensitivity towards material, emotional or spiritual distress; and attempted emotional or financial black-mailing, skirt-chasing or death-threats perceived by the reader of the said written texts.

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    • #3
      i didn't know that an earth map was included, but fear not, for within a short time many skilled modders will have Earth maps to download and play to your hearts delight.


      i am sure.
      While there might be a physics engine that applies to the jugs, I doubt that an entire engine was written specifically for the funbags. - Cyclotron - debating the pressing issue of boobies in games.

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      • #4
        Yeah, but if those can't be anything but scenarios with pre-defined game settings, it'd be a bit pointless.

        Besides, it'd be nice not to rely on modding to fix a game. I want to play it, not tweak it.
        DISCLAIMER: the author of the above written texts does not warrant or assume any legal liability or responsibility for any offence and insult; disrespect, arrogance and related forms of demeaning behaviour; discrimination based on race, gender, age, income class, body mass, living area, political voting-record, football fan-ship and musical preference; insensitivity towards material, emotional or spiritual distress; and attempted emotional or financial black-mailing, skirt-chasing or death-threats perceived by the reader of the said written texts.

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        • #5
          I don't even know what rules are in with the Earth Scenario *goes to check the manual*
          "Build Ports when possible. A port gives you extra resources, as well as an extra tile for a unit to stand on." - Infogrames

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          • #6
            For me, the Earth map makes sense only as a scenario. I'd rather play on a random map than have English start in China and Aztecs in Australia.
            The problem with leadership is inevitably: Who will play God?
            - Frank Herbert

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            • #7
              There's no reason why you can't set historical starting locations with an earth map that's not a scenario. Every decent civ-game has had this.
              Last edited by Colonâ„¢; October 27, 2005, 08:12.
              DISCLAIMER: the author of the above written texts does not warrant or assume any legal liability or responsibility for any offence and insult; disrespect, arrogance and related forms of demeaning behaviour; discrimination based on race, gender, age, income class, body mass, living area, political voting-record, football fan-ship and musical preference; insensitivity towards material, emotional or spiritual distress; and attempted emotional or financial black-mailing, skirt-chasing or death-threats perceived by the reader of the said written texts.

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              • #8
                Yeah I'm kinda bummed about this too. We need something on par w/ Marla's fantastic Civ 3 map.
                Remember kids: The higher your post count or the faster your computer, the larger your penis!

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                • #9
                  Originally posted by Colon
                  There's no reason why you can't set historical starting locations with an earth map that's not a scenario. Every decent civ-game had this.
                  I do not have the game yet, but isn't the Earth map "scenario" simply a historical map with real starting locations, starting in 4000 BC? I would assume that in Civ 4 "scenario" means any map or setting that is predetermined, rather than randomised.
                  The problem with leadership is inevitably: Who will play God?
                  - Frank Herbert

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                  • #10
                    Why can't I customize win conditions (and other rules) with the Earth map?
                    This is the sticking point, whatever you want to call it.
                    DISCLAIMER: the author of the above written texts does not warrant or assume any legal liability or responsibility for any offence and insult; disrespect, arrogance and related forms of demeaning behaviour; discrimination based on race, gender, age, income class, body mass, living area, political voting-record, football fan-ship and musical preference; insensitivity towards material, emotional or spiritual distress; and attempted emotional or financial black-mailing, skirt-chasing or death-threats perceived by the reader of the said written texts.

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                    • #11
                      Originally posted by Martinus

                      I would assume that in Civ 4 "scenario" means any map or setting that is predetermined, rather than randomised.
                      So did I, but No. You can't set any paramaters to the game other then what civ you want to be and the global difficulty.
                      "Build Ports when possible. A port gives you extra resources, as well as an extra tile for a unit to stand on." - Infogrames

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                      • #12
                        Isn't there an export or save map menu? Start the scen, save the map, start with predefined map?
                        Clash of Civilization team member
                        (a civ-like game whose goal is low micromanagement and good AI)
                        web site http://clash.apolyton.net/frame/index.shtml and forum here on apolyton)

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                        • #13
                          The Earth "map" is a world builder save. It look like world builder saves don't have any game settings data in them, so I guess the game settings when running these world builder scenarios are hard coded?

                          The map scripts are python. Shouldn't be too hard to design a python script to extract the map from a world builder save and start it up as a regular "epic" game where you can choose the settings. If someone hasn't done it already, I'll look into it later today when I have some time.

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                          • #14
                            game settings are stored in the world-builder save. So if you want the Earth map to be space-race only or something, you can do that by modifying it as a text doc. Look at DesertWar.wbs as an example.
                            - What's that?
                            - It's a cannon fuse.
                            - What's it for?
                            - It's for my cannon.

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                            • #15
                              Thanks for the reply Soren. Just wish you had included this in the in-game menues...
                              "Build Ports when possible. A port gives you extra resources, as well as an extra tile for a unit to stand on." - Infogrames

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