While playing i've discovered a few things and i'll post about them here... HOpefully others will too.
- there appear to be no paratroopers
- Tiles not only have a dual designation (like hills/forest) but can also have a triple designation. hill/forest/tundra
- Forest expands automatically given time. Way cool
- I found a few graphical glitches, (like minimap screwed up) or the orbital view screwed up, but somehow it has fixed itself after a couple of turns. (***Edit: okay, this is annoying - the culture expanded and woosh - minimap and globeview screwed up again)
Anybody know how "+1 first strike" works?
- there appear to be no paratroopers

- Tiles not only have a dual designation (like hills/forest) but can also have a triple designation. hill/forest/tundra
- Forest expands automatically given time. Way cool
- I found a few graphical glitches, (like minimap screwed up) or the orbital view screwed up, but somehow it has fixed itself after a couple of turns. (***Edit: okay, this is annoying - the culture expanded and woosh - minimap and globeview screwed up again)
Anybody know how "+1 first strike" works?
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