From the civfanatics' preview:
Once you have solidified your borders, and assuming are still at peace, it is time to make your empire more productive. There are various ways that you can do that. As mentioned above, religion is one way. Civics, of course are also a great way to fine-tune your government. The beauty of this system is that you don’t need to focus only on the later Civics choices to make your empire as productive in certain circumstances. Under the Labor section, Serfdom (which comes at Feudalism) may be a better choice than Emancipation (which comes at Democracy) if you like more productive workers. Civics such as Police state and Nationhood (which allows you to draft one unit per turn, and get +2 happiness from Barracks) are excellent choices during war-time. The Pyramid wonder enables all government civics, but it doesn't mean it's a good idea to immediately switch to Universal Suffrage (+1 shield per Town; Can spend Gold to finish productions), since you most likely will have very few towns and not much Gold at this early stage of the game. Another thing to note is, unless your leader’s trait is Spiritual, you might not want to change up your Civics choices too much, as that leads to a period of Anarchy.
Comment