Originally posted by Solver
It doesn't take pop. It only halts growth. In such a city, you would be able to produce a Settler pretty fine.
It's 100 shields, BTW. Well, theoretically - in reality, as said, it's 100 shields + food of the city producing the Settler.
So if I have, say, a size 3 city and I'm working Pastured Cows, Pastured Horses, and Farmed Wheat, and I choose to build a settler or worker, my city will stay at size 3? Or will is drop 1 or 2 pops when the worker/settler is completed.
It doesn't take pop. It only halts growth. In such a city, you would be able to produce a Settler pretty fine.
It's 100 shields, BTW. Well, theoretically - in reality, as said, it's 100 shields + food of the city producing the Settler.
Can you double-check that number 100 in the version you base your review on? Because my retail version says 150 food/hammers. Or has that been changed after the beta? Which would not be a good sign, given the importance of that number and the need for carefully testing it.
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