Originally posted by ml_4da3
The goal should be to limit each civs rate of expansion so that one cannot benefit from ICS but, at the same time, not limit the absolute size an empire can have. Yes, sometimes it might not be profitable to expand, but sooner or later in the game it should be so again. In the end; owning 2*x good big very improved cities with sufficient tech/religion/whatever must be better than owning x cities of same quality (even if it is not by much). I really hope this is true for Civ IV.
The goal should be to limit each civs rate of expansion so that one cannot benefit from ICS but, at the same time, not limit the absolute size an empire can have. Yes, sometimes it might not be profitable to expand, but sooner or later in the game it should be so again. In the end; owning 2*x good big very improved cities with sufficient tech/religion/whatever must be better than owning x cities of same quality (even if it is not by much). I really hope this is true for Civ IV.
I think this whole approach is very realistic. It almost amounts to having supply lines in place to feed/fuel your armies.
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