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  • Half-Price Wonders?

    I don't know if this has been discusses elsewhere, buried in a thread, but the new industrious trait includes the bonus of half-price wonders (or double production for wonders, same thing).

    Does anyone else think that is incredibly unbalanced?
    Captain of Team Apolyton - ISDG 2012

    When I was younger I thought curfews were silly, but now as the daughter of a young woman, I appreciate them. - Rah

  • #2
    I really hope that it was an unclear description of the trait. Otherwise, it is horribly unbalanced indeed, unless the other traits are equally huge.
    "I have been reading up on the universe and have come to the conclusion that the universe is a good thing." -- Dissident
    "I never had the need to have a boner." -- Dissident
    "I have never cut off my penis when I was upset over a girl." -- Dis

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    • #3
      I asked about this over at CivFanatics and someone said that they saw a screen shot where it indeed said half-priced wonders. Anyways, here is the list they've compiled of all the traits.

      Aggressive
      Free promotion of melee and gunpowder units. Double production speed of barracks and dry dock.

      Creative
      +2 culture per city. Double production speed of theater, coliseum.

      Expansive
      +2 health per city. Double production speed of granary and harbor.

      Financial
      +1 gold on plots with 2 gold. Double production speed of bank.

      Industrious
      Wonder production increased 50 percent. Double production speed of Forge.

      Organized
      Civic upkeep reduced 50 percent. Double production speed of lighthouse and courthouse.

      Philosophical
      Great People birth rate increased 100 percent. Double production speed of University and Library.

      Spiritual
      No anarchy. Double production speed of the temple.

      Captain of Team Apolyton - ISDG 2012

      When I was younger I thought curfews were silly, but now as the daughter of a young woman, I appreciate them. - Rah

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      • #4
        The screenshot:

        Captain of Team Apolyton - ISDG 2012

        When I was younger I thought curfews were silly, but now as the daughter of a young woman, I appreciate them. - Rah

        Comment


        • #5
          industry\finance then is best combo...that x+1 tile bonus just rocks from experiance in smac,to the point where you had to run it yourself or get left behind. nuff said about the wonders....
          if you want to stop terrorism; stop participating in it

          ''Oh,Commissar,if we could put the potatoes in one pile,they would reach the foot of God''.But,replied the commissar,''This is the Soviet Union.There is no God''.''Thats all right'' said the worker,''There are no potatoes''

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          • #6
            Probably the usefullness of a wonder-hoarding strategy is decreased now that all accumulated production is lost whenever you lose a wonder race. So if it doesn't make sense to shoot for wonders all the time, maybe 1/2 price wonders is not so unbalanced. I hope.
            mmmmm...cabbage

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            • #7
              Also, note that wonder production is +50% (=150%), not +100% (=200%). So the wonders aren't half-price--they're 2/3rds price.
              mmmmm...cabbage

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              • #8
                More fun with percentages: why does the screenshot say that Roosevelt's Organized trait gives him -100% civic upkeep, while the CFC info says -50% upkeep? Outdated info, or screenshot from an old build?
                mmmmm...cabbage

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                • #9
                  Can't remember ever seeing that screenshot, and the last 3 months I've kept up pretty well with screenshots coming from CivFanatics. My guess is old build then.
                  He who knows others is wise.
                  He who knows himself is enlightened.
                  -- Lao Tsu

                  SMAC(X) Marsscenario

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                  • #10
                    Originally posted by Cabbagemeister
                    Also, note that wonder production is +50% (=150%), not +100% (=200%). So the wonders aren't half-price--they're 2/3rds price.
                    Stats aren't my strong point, heh..

                    I guess that's a bit more reasonable. That's still a pretty damn nice bonus.
                    Captain of Team Apolyton - ISDG 2012

                    When I was younger I thought curfews were silly, but now as the daughter of a young woman, I appreciate them. - Rah

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                    • #11
                      The screenshots come from a French website and, judging from the fact that some of the 'Leader Portraits' contain 'place-holder' text, I would say that this build is at least around 2-3 months old!
                      What I love, though, is that pillaging someones terrain improvements actually earns you GOLD!!!!

                      Yours,
                      Aussie_Lurker.

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                      • #12
                        LOL at the Wonder junkies.

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                        • #13
                          Originally posted by Cataphract887
                          industry\finance then is best combo...that x+1 tile bonus just rocks from experiance in smac,to the point where you had to run it yourself or get left behind. nuff said about the wonders....
                          This is making a staggering amount of assumptions.

                          Assumption one: That commerce works the way it has in previous versions.

                          Assumption two: That wonders are as powerful as they were in previous versions.

                          Assumption three: That wonder construction is still the same as it was in previous versions.

                          Assumption four: That all of the other bonuses are not situationally just as powerful.

                          Assumption five: That there may not be other means of cutting down wonder prices available to other players.

                          I'd be very loathe to go tossing around statements about "best" trait combinations before even playing the game.
                          Friedrich Psitalon
                          Admin, Civ4Players Ladder
                          Consultant, Firaxis Games

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                          • #14
                            Originally posted by Fried-Psitalon


                            This is making a staggering amount of assumptions.

                            Assumption one: That commerce works the way it has in previous versions.

                            Assumption two: That wonders are as powerful as they were in previous versions.

                            Assumption three: That wonder construction is still the same as it was in previous versions.

                            Assumption four: That all of the other bonuses are not situationally just as powerful.

                            Assumption five: That there may not be other means of cutting down wonder prices available to other players.

                            I'd be very loathe to go tossing around statements about "best" trait combinations before even playing the game.
                            Good post.
                            Do not fear, for I am with you; Do not anxiously look about you, for I am your God.-Isaiah 41:10
                            I praise you because I am fearfully and wonderfully made - Psalms 139.14a
                            Also active on WePlayCiv.

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                            • #15
                              This is making a staggering amount of assumptions.

                              Assumption one: That commerce works the way it has in previous versions.

                              Assumption two: That wonders are as powerful as they were in previous versions.

                              Assumption three: That wonder construction is still the same as it was in previous versions.

                              Assumption four: That all of the other bonuses are not situationally just as powerful.

                              Assumption five: That there may not be other means of cutting down wonder prices available to other players.

                              I'd be very loathe to go tossing around statements about "best" trait combinations before even playing the game.
                              lol...all those assumptions are good ones. they arnt making huge changes in base gameplay on such an important game. wonders have always got good bonuses in these games,any method of decreasing wonder costs by half would be good. civ3 had industrial as the best civ trait with your choice of side,no difference with cIV....every game has best choices. thinking things will be balanced is naive.if not those 2 bonuses i stated,then 2 others will be
                              if you want to stop terrorism; stop participating in it

                              ''Oh,Commissar,if we could put the potatoes in one pile,they would reach the foot of God''.But,replied the commissar,''This is the Soviet Union.There is no God''.''Thats all right'' said the worker,''There are no potatoes''

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