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Half-Price Wonders?

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  • #31
    Need I remind you that to build a wonder, you need to still get the tech in a timely matter, which will make Industrious dicey at high levels, especially as production is lost in civ4 if the wonder isn't completed.


    Also, you need to actually finish a wonder for the (Ind)trait to be of any use at all, where as some other traits - even if less powerfull - will work for you nomatter what happens.
    Is God willing to prevent evil, but not able? Then he is not omnipotent. Is he able, but not willing? Then he is malevolent. Is he both able and willing? Then whence cometh evil? Is he neither able nor willing?
    Then why call him God? - Epicurus

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    • #32
      Agressiveness: (Replaces Military) War Monglers will love it, Pacifists will hate it even more than in Civ III.

      Why? Pacifist could look at it as: a smaller (defensive) force but better equiped.
      Is God willing to prevent evil, but not able? Then he is not omnipotent. Is he able, but not willing? Then he is malevolent. Is he both able and willing? Then whence cometh evil? Is he neither able nor willing?
      Then why call him God? - Epicurus

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      • #33
        Creative / Spiritual

        Agressiveness / Industrious
        The Sherrin Foundation
        Captain of the Concordian Armed Forces, Inspectorate of the MoD Term VI

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        • #34
          Doesn't Spiritual also give double production speed of cathedrals, and not only temples? See link.

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          • #35
            There's no seperate offensive and defensive ratings in Civ IV.

            So your army needs to pretty much be composed of the same type of units that it would if you were going on the offensive. Maybe slightly more weight to artillery type and also trading away mobility for power, but that's about it.

            Originally posted by alva
            Agressiveness: (Replaces Military) War Monglers will love it, Pacifists will hate it even more than in Civ III.

            Why? Pacifist could look at it as: a smaller (defensive) force but better equiped.
            1st C3DG Term 7 Science Advisor 1st C3DG Term 8 Domestic Minister
            Templar Science Minister
            AI: I sure wish Jon would hurry up and complete his turn, he's been at it for over 1,200,000 milliseconds now.

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            • #36
              Einstein said the most powerful concept in the universe is compound interest. War is especially valuable in the begining of the game. Aggresiveness will pay off hansomely.

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              • #37
                With nothing to go on but the blurbs here, my money would be on Organized/Expansive as the toughest nut to crack....

                -=Vel=-
                The list of published books grows. If you're curious to see what sort of stories I weave out, head to Amazon.com and do an author search for "Christopher Hartpence." Help support Candle'Bre, a game created by gamers FOR gamers. All proceeds from my published works go directly to the project.

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