Sorry if this has been covered before but.....
How about an ability to use diplomacy to set borders in the game. In Civ3 and SMAC, borders were decided by whichever civ could claim it by distance or influence. Though, this has led to one-city civ's keeping a 5-tile radius due to culture just because I never got around to crushing them early. That leaves me needing to declare war for one specific tile that I might want.
Shouldn't I be able to bargain or deal for it? Maybe trade some of my tiles for some of the AI's. The US and Canada's border is nice and straight through diplomacy. And that would help prevent other countires controlling one tile on my continent across a stretch of water. And if a deal can't be made, you could always go to war.
I should be able to claim as much land as I want and if no one contests me then I deserve it. Maybe the AI will be more willing to trade for a couple of tiles, since it never wants to give up a city.
How about an ability to use diplomacy to set borders in the game. In Civ3 and SMAC, borders were decided by whichever civ could claim it by distance or influence. Though, this has led to one-city civ's keeping a 5-tile radius due to culture just because I never got around to crushing them early. That leaves me needing to declare war for one specific tile that I might want.
Shouldn't I be able to bargain or deal for it? Maybe trade some of my tiles for some of the AI's. The US and Canada's border is nice and straight through diplomacy. And that would help prevent other countires controlling one tile on my continent across a stretch of water. And if a deal can't be made, you could always go to war.
I should be able to claim as much land as I want and if no one contests me then I deserve it. Maybe the AI will be more willing to trade for a couple of tiles, since it never wants to give up a city.
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