Originally posted by Platypus Rex
what about out right "aquiring the scientist" or tech
The US was more than happy to have VanBraun (sp) improve upon our missle tech
The Russians desperatley needed a bomber, when the US emergency landed a stratafortress bomber, it was reverse engineered
what about out right "aquiring the scientist" or tech
The US was more than happy to have VanBraun (sp) improve upon our missle tech
The Russians desperatley needed a bomber, when the US emergency landed a stratafortress bomber, it was reverse engineered
The americans as well as the russians (they recruited some german second level engineers, got them to siberia and let them assemble a functional model of the V2) got the rocketry tech by conquering the german cities.
Originally posted by GePap
Gaming wise that will never happen, and it wouldn't be fun.
I personally think there should be two types of tech, general knowledge, and practical.
Gunpowder, or knowing that if you mix a bunch of chemicals you get an explosion, would be a general knowledge.
Making a cannon that works would be practical knowledge, that you can only get if you also have the general knowledge of Metalurgy, and then develop the specific techniques to make a cannon.
Under such a two tier system, general knowledge spreads easily, while practical knowledge can be hoarded and spreads with much smaller frequency, meaing that you can hev a civilization that knows all about gunpowder, but they simply never bothered to make it into a weapon.
Gaming wise that will never happen, and it wouldn't be fun.
I personally think there should be two types of tech, general knowledge, and practical.
Gunpowder, or knowing that if you mix a bunch of chemicals you get an explosion, would be a general knowledge.
Making a cannon that works would be practical knowledge, that you can only get if you also have the general knowledge of Metalurgy, and then develop the specific techniques to make a cannon.
Under such a two tier system, general knowledge spreads easily, while practical knowledge can be hoarded and spreads with much smaller frequency, meaing that you can hev a civilization that knows all about gunpowder, but they simply never bothered to make it into a weapon.
Maybe you could also have your labs researching a practical and a general technology at the same time, with a slider that determines, how many percent of the scientific budget goes into research of the general technology and how much into research of the practical technology.
As for the thing patypus mentioned, it was practical knowledge of rocket construction which americans and russians got out of the conquest of germany.
But the general knowledge should only spread along the trade routes (or at least only between countries which are in diplomatic contact) as much of the differences in Tech Level between Europe and less developed countries came because there was no regular contact between europe (or other developed countries, like china or Japan) and these countries.
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