hahaha a shame you did not make this a multi poll
so I choose other
many that you have listed there
and other things
twisting the programme for individual pbems and team game
such as:
The Twisted Sister series of PBEM's with locked alliances with a twist
4 teams of 2 civilizations locked in alliances
yet no player teamed with the same player, as in:
Player 1a Carthaginuan teamed with Player 2a Persia
Player 2b Japan teamed with Player 3a Zulu
Player 3b Egypt teamed with Player 4a Arabia
Player 4b Byzantines teamed with Player 1b Portugal
this way each civilization can have two set allies - that being the civilization you are locked to , and your other one
---------------------------------------
or the Passage of Ages game, where wonders really can be a wonder
Wonders have some twists
Palace - Mounted Warrior every 5 turns
Colosous - galley every 5 turns
Pyramids - worker every 5 turns
Great Lighthouse - galley every 5 turns
Great Library - Explorer every 5 turns
Oracle - Scout every 5 turns
Sun Tzu's Art or War - Warrior every 5 turns
Magellan's Voyage - Frigate every 5 turns
Smith's Trading Company - Horseman every 5 turns
Iron Works - Worker every 5 turns
---------------------------------------
then into games like Top Gun School of Aerial Warfare
Welcome to a modern land of heavy warfare.
We have a standard sized map, accelerated production and conquest victory
a few modifications have been addded to the game through the editor
Also each player gets a starter pack consisting of...
- a metropolis of 20 pop and 130 culture
- also 2 cities of 7 pop and 10 culture
- and 2 towns of 3 pop and 10 culture
- all with some good basic infrastructure - including airports
- all tiles in the zone have rail and irrigation, mountains and hills mined
also included in the starter pack...
- 10 settlers
- 10 workers
- 10 tanks
- 10 fighters
- 5 bombers
- 2 armies
- some goody huts
- some barbarians
- a few more barbarians
- traces of once fine civilizations
- and a few more barbarians
- it would not let me plant barbarian airports loaded with stealth fighters
- a for those civs that share the same land mass a few obstacles between each other
and for Maverick and his mates...
- 10 jet fighters
and for all great Rio's... somewhere to land when out and about
- 2 carriers
and their escorts...
- 4 destroyers
---------------------------------------
so yeah I am looking forward to the editor indeed
Bring It On and Game On
so I choose other
many that you have listed there
and other things
twisting the programme for individual pbems and team game
such as:
The Twisted Sister series of PBEM's with locked alliances with a twist
4 teams of 2 civilizations locked in alliances
yet no player teamed with the same player, as in:
Player 1a Carthaginuan teamed with Player 2a Persia
Player 2b Japan teamed with Player 3a Zulu
Player 3b Egypt teamed with Player 4a Arabia
Player 4b Byzantines teamed with Player 1b Portugal
this way each civilization can have two set allies - that being the civilization you are locked to , and your other one
---------------------------------------
or the Passage of Ages game, where wonders really can be a wonder
Wonders have some twists
Palace - Mounted Warrior every 5 turns
Colosous - galley every 5 turns
Pyramids - worker every 5 turns
Great Lighthouse - galley every 5 turns
Great Library - Explorer every 5 turns
Oracle - Scout every 5 turns
Sun Tzu's Art or War - Warrior every 5 turns
Magellan's Voyage - Frigate every 5 turns
Smith's Trading Company - Horseman every 5 turns
Iron Works - Worker every 5 turns
---------------------------------------
then into games like Top Gun School of Aerial Warfare
Welcome to a modern land of heavy warfare.
We have a standard sized map, accelerated production and conquest victory
a few modifications have been addded to the game through the editor
Also each player gets a starter pack consisting of...
- a metropolis of 20 pop and 130 culture
- also 2 cities of 7 pop and 10 culture
- and 2 towns of 3 pop and 10 culture
- all with some good basic infrastructure - including airports
- all tiles in the zone have rail and irrigation, mountains and hills mined
also included in the starter pack...
- 10 settlers
- 10 workers
- 10 tanks
- 10 fighters
- 5 bombers
- 2 armies
- some goody huts
- some barbarians
- a few more barbarians
- traces of once fine civilizations
- and a few more barbarians
- it would not let me plant barbarian airports loaded with stealth fighters
- a for those civs that share the same land mass a few obstacles between each other
and for Maverick and his mates...
- 10 jet fighters
and for all great Rio's... somewhere to land when out and about
- 2 carriers
and their escorts...
- 4 destroyers
---------------------------------------
so yeah I am looking forward to the editor indeed
Bring It On and Game On
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