The Altera Centauri collection has been brought up to date by Darsnan. It comprises every decent scenario he's been able to find anywhere on the web, going back over 20 years.
25 themes/skins/styles are now available to members. Check the select drop-down at the bottom-left of each page.
Call To Power 2 Cradle 3+ mod in progress: https://apolyton.net/forum/other-games/call-to-power-2/ctp2-creation/9437883-making-cradle-3-fully-compatible-with-the-apolyton-edition
But I wouldn't mind SMAC2, if they could finally change the atrocious palette
"I have been reading up on the universe and have come to the conclusion that the universe is a good thing." -- Dissident "I never had the need to have a boner." -- Dissident "I have never cut off my penis when I was upset over a girl." -- Dis
I liked smac, but for the graphics and the pathetic ai. the prototypical example of a game having so many features that the human can use but the AI has no clue, thus a walk in the park to win.
what was it about the pallette and/or graphivs for time that you didn't like?
I know i'm a minority on this, but I liked the dark anture.
While there might be a physics engine that applies to the jugs, I doubt that an entire engine was written specifically for the funbags. - Cyclotron - debating the pressing issue of boobies in games.
Originally posted by Aro
I have SMAC, but I never reached the same I had playing Civ.
Civ IV, but not in a sectary way.
thanks for the honest input.
I will definitely buy civ4!!!
But, I wanted to see how many CIV lovers long for a Smac 2. I am a CIV lover.
I'm wondering what made those who thought Smac 1 was worthwhile all of a sudden think Smac 2 wasn't worth the time...
Did Smac not do well in sales?
While there might be a physics engine that applies to the jugs, I doubt that an entire engine was written specifically for the funbags. - Cyclotron - debating the pressing issue of boobies in games.
But, I wanted to see how many CIV lovers long for a Smac 2. I am a CIV lover.
I'm wondering what made those who thought Smac 1 was worthwhile all of a sudden think Smac 2 wasn't worth the time...
Did Smac not do well in sales?
I don't really see a lack of interest in a SMAC2. It looks to me like people would just like to see Civ4 first. That may be partly because of the exciting previews or just personal preference. Either way, I see good market potential for SMAC2 at Apolyton. We'll just have to wait and see if the rest of the game community will agree.
Its not that I'm not interested in seeing SMAC 2 (I loved SMAC and a sequel would definitely be a good thing), but...
1. I'm looking forward to Civ IV far more the more I see of it.
2. I'd like to see a Colonization II before SMAC II.
"Corporation, n, An ingenious device for obtaining individual profit without individual responsibility." -- Ambrose Bierce
"Any society that would give up a little liberty to gain a little security will deserve neither and lose both." -- Benjamin Franklin
"Yes, we did produce a near-perfect republic. But will they keep it? Or will they, in the enjoyment of plenty, lose the memory of freedom? Material abundance without character is the path of destruction." -- Thomas Jefferson
It is interesting that I am reading only SciFi and fantasy books for pleasure, I prefer to watch SciFi movies, but I never got into SMAC. The reasons:
1) Non-descriptive technologies. "By researching this I am getting what better armor or new building? Can't even guess"
2) Units. "This unit has what armor? a photon? Is this because it is white? And is it good armor?..."
3) Design workshop " Where is that design 46? Scroll, scroll..."
The whole problem with the world is that fools and fanatics are always so
certain of themselves, but wiser people so full of doubts.
-- Bertrand Russell
Originally posted by MxM
It is interesting that I am reading only SciFi and fantasy books for pleasure, I prefer to watch SciFi movies, but I never got into SMAC. The reasons:
1) Non-descriptive technologies. "By researching this I am getting what better armor or new building? Can't even guess"
2) Units. "This unit has what armor? a photon? Is this because it is white? And is it good armor?..."
3) Design workshop " Where is that design 46? Scroll, scroll..."
SMAC/X FAQ | Chiron Archives The reasonable man adapts himself to the world; the unreasonable one persists in trying to adapt the world to himself. Therefore all progress depends on the unreasonable man. --G.B.Shaw
Originally posted by vee4473
what was it about the pallette and/or graphivs for time that you didn't like?
I know i'm a minority on this, but I liked the dark anture.
too dark. I wish it looked like that wonder movie. You know the one where Deirdre is talking and the camera is moving fast over the landscape of Planet. The red fungus looks bright red there, I like that look over the dark red.
I still love the game though. The gameplay is amazing.
And that's an example of a game with more complexity. Sure it makes the AI not as good. But I don't care. At least there are many more intersting things to do in that game over civ3. Civ3 was just too limiting. I liked the game, but got bored of it sooner than I had hoped.
I'm eager to get Civ4 into my hand, but I liked SMAC a lot, too - it was the novelty, I guess... playing somewhere else than on earth, disover new things. I'd definitely like to see a follow-up there too.
I guess the answer depends on what we would be able to do by altering reality... could I put Brian back on SMAC 2's team and have them use the Civ4 engine and give them part of Bill Gate's fortune for development so they could hire a few renowned artists to contribute to the SMAC world?
If all that were possible, I'd choose SMAC.
But then I could also add a second team to work on Civ4 at the same time... Which would in turn open tremendous possibilites - imagine playing a Civ4 game, and in the end you launch the spaceship to Alpha Centauri... you would then seamlessly switch to SMAC 2 and continue playing there. Aaaaah, yesssss
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