Re: New for Civ4 wishlist
Must...resist...OTF...temptations...
That might look good on paper, but in the game, espescially late in the game, where there are hundreds, if not thousands of units, your computer would lock up as processing the supply routes would take a staggering amount of information (not to mention how cluttered up the screen would become).
Must...resist...OTF...temptations...
Originally posted by RogerR
2. supply routes to deployed units, represented by a line on the map, if the line were breached by enemy foward units lose efectiveness. The lines would originate in a friendly city.
2. supply routes to deployed units, represented by a line on the map, if the line were breached by enemy foward units lose efectiveness. The lines would originate in a friendly city.
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