I've been keeping loose tabs on the progress, and I know a few video interviews and screens can't tell the whole story, but the game just looks ...well... childish. Hard to think of a better word. HUGE, cartoony "units" slogging it out on goofy maps. Christ. They just don't get how to make maps, do they? I'm focused on the look of the game, of course, because I've heard NOTHING that suggest anything significantly changed in gameplay.
Seems so far like a kind of finger painter's version of checkers. Maybe the masses need the pointless graphics, but all I really see is a touch-up to a Civ 3 mess. Firaxis' motto these days seems to be: "Why innovate?" Pirates 2. Civ 4. -- None of which was crafted by Sid himself. When they went down the path of something new (Dinos), they hit the abort button.
Can't wait for CPU Bach 2 (3D!) to be coded by a couple of interns. http://www.gamespot.com/features/sidlegacy/cpubach.html
The last time that formula worked was when Sid turned Civ 2 over to Brian Reynolds. Problem is, Brian is a superstar. Speaking of, anybody seen what Rise of Legends is doing with graphics? There's a case where the graphics upgrades actually look to add something significant to the game...not to mention that BHG seems determined to push the envelope a little bit. Firaxis on the other hand reminds me of a bunch of old ladies thinking that making 2's wild instead of 3's has somehow revolutionized their Sunday game of Go Fish.
So, we seem to have the following progression:
Civ 1 --> Civ 2 --> Civ 2.5 --> (and now) Civ 2.7 By my account, we'll have a true Civ 3 released in 2012 -- but only after a hostile take over of the Civ franchise by BHG.
Hate to say it: Civ is dead.
Yin
Seems so far like a kind of finger painter's version of checkers. Maybe the masses need the pointless graphics, but all I really see is a touch-up to a Civ 3 mess. Firaxis' motto these days seems to be: "Why innovate?" Pirates 2. Civ 4. -- None of which was crafted by Sid himself. When they went down the path of something new (Dinos), they hit the abort button.
Can't wait for CPU Bach 2 (3D!) to be coded by a couple of interns. http://www.gamespot.com/features/sidlegacy/cpubach.html
The last time that formula worked was when Sid turned Civ 2 over to Brian Reynolds. Problem is, Brian is a superstar. Speaking of, anybody seen what Rise of Legends is doing with graphics? There's a case where the graphics upgrades actually look to add something significant to the game...not to mention that BHG seems determined to push the envelope a little bit. Firaxis on the other hand reminds me of a bunch of old ladies thinking that making 2's wild instead of 3's has somehow revolutionized their Sunday game of Go Fish.
So, we seem to have the following progression:
Civ 1 --> Civ 2 --> Civ 2.5 --> (and now) Civ 2.7 By my account, we'll have a true Civ 3 released in 2012 -- but only after a hostile take over of the Civ franchise by BHG.
Hate to say it: Civ is dead.
Yin
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? Promotions give bonuses vs. some sorts of units, or special abilities. That way, your Knight without promotions will be different to a Knight with one promotion which will be different to a Knight with three. Sounds like a working system to me, and very different from Civ3, where you invaded with a dozen Knights and reinforcements of another dozen Knights arrived shortly.
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