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  • #16
    Originally posted by Spiffor

    I agree that there is no excuse for being obnoxious, Kuci.
    Agreed, as usual. But, if you are a Deity, maybe...

    Glad to see you, Spiffor!
    RIAA sucks
    The Optimistas
    I'm a political cartoonist

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    • #17
      Re: Re: Suggestions from a noob

      Originally posted by Kuciwalker


      Why don't you at least try doing a little research before spewing everyingthing out? If everyone who visited this forum did what you do, the forum would overflow with posts exactly like yours.
      * Looks at brouwser's address bar *

      Nope, it definately says 'http://Apolyton.net' and not 'http://CivFanatics.com'.
      Is God willing to prevent evil, but not able? Then he is not omnipotent. Is he able, but not willing? Then he is malevolent. Is he both able and willing? Then whence cometh evil? Is he neither able nor willing?
      Then why call him God? - Epicurus

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      • #18
        Originally posted by Sabre2th
        While I do disagree with Kuci's outburst, all of those things were already in Civ, which makes this whole thing rather pointless
        Well, as far as rally points and default build orders we don't really know if these things are in Civ4, do we? So it's not bad to have a remdinder of them here.

        And Kuci, now it's you using your "veteran" status as an excuse to offend and spam, so you either post here on topic or don't post at all. Enough of your zero value posts.
        Solver, WePlayCiv Co-Administrator
        Contact: solver-at-weplayciv-dot-com
        I can kill you whenever I please... but not today. - The Cigarette Smoking Man

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        • #19
          whoa, whoa, I got it!!! got about, waaait for it... Generals who appear after a big battle and you can do all sorts of cool stuff with them?!
          I assure you Mr. Ambassador, we're not building a Doom's Day Machine
          Our source was the New York Times

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          • #20
            Originally posted by lebensraum
            whoa

            da kuc is cross!!

            two words mate: xenophilia
            xen·o·phile Audio pronunciation of "xenophilia" ( P ) Pronunciation Key (zn-fl, zn-)
            n.

            A person attracted to that which is foreign, especially to foreign peoples, manners, or cultures.

            ---

            xen·o·phobe Audio pronunciation of "xenophobia" ( P ) Pronunciation Key (zn-fb, zn-)
            n.

            A person unduly fearful or contemptuous of that which is foreign, especially of strangers or foreign peoples.

            ---

            I think you mean the latter
            I love being beaten by women - Lorizael

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            • #21
              Originally posted by Kuciwalker


              actually, I can think of quite a few Emperors who successfully used that as an excuse...
              so if they jumped off a ledge...would you
              anti steam and proud of it

              CDO ....its OCD in alpha order like it should be

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              • #22
                Re: Suggestions from a noob

                Originally posted by Lloydbrown
                Hi there.

                I haven't read the entire board, so forgive any redundancy.

                I'd like a "rally point" for military units to go to upon being built.

                I'd like a default build order for new cities.

                I can live without the palace. If it's still around, I'd like to be able to turn it off.

                I think there should be some "blank" civs so you can use the Civ editor more freely without removing any existing Civs.

                I had a thought about civil wars: several adjacent cities in disorder could "rebel" and create their own civ! It would automatically be at war with you, with a negotiation option that allows you to placate it somehow--I'm still considering what that would require--and bring it back into your nation.

                After much thought, I've determined that the game doesn't need naval technologies earlier in the game, as I have believed for a long time. The simplification of the map simply doesn't allow for the island-hopping that allowed early humans to colonize much of the world.

                Perhaps a "maritime" trait that allows civs like the Phoenicians, Polynesians, and Vikings additional movement, reduced shield cost, or UUs would help retain that flavor without affecting the game much.

                I know I had more ideas that I'd like to see in the game, but now that I've hunted down this board, I'm all blank.
                Rally points, default build orders and maritme traits were present in C3C. I don´t think they´ll be removed in Civ4. As for the civil war idea we have at least two threads on that topic. I like the idea of civil war I´m not so sure about removing naval tech early in the game though, it´s a vital part of gameplay when you use archipelago maps. Granted I don´t use those maps often, but I still want to have the option of creating a island empire
                I love being beaten by women - Lorizael

                Comment


                • #23
                  Originally posted by Solver


                  Well, as far as rally points and default build orders we don't really know if these things are in Civ4, do we? So it's not bad to have a remdinder of them here.
                  No, they're not confirmed in cIV, but I don't see how they would drop them. Rally points fit perfectly with their move to a RTS-like interface, as they are included in most RTS games. They have also stated countless times that they want to make cIV more accessible. Removing either concept would seem to make pointless extra work for your average casual player.

                  I forgot to mention this in my first post: Welcome to Apolyton, Lloydbrown

                  Edit: Typo

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                  • #24
                    I don't really get it why people want civil wars . Yes they were cool in Civ1 and Civ2, where you could split the AI empire in half. But remember that in Civ3, many and many complained about culture flipping that would suddenly make them lose a good city. Well, civil wars can make you lose half of your cities. I don't really think many would be happy about that.
                    Solver, WePlayCiv Co-Administrator
                    Contact: solver-at-weplayciv-dot-com
                    I can kill you whenever I please... but not today. - The Cigarette Smoking Man

                    Comment


                    • #25
                      Originally posted by Solver
                      I don't really get it why people want civil wars . Yes they were cool in Civ1 and Civ2, where you could split the AI empire in half. But remember that in Civ3, many and many complained about culture flipping that would suddenly make them lose a good city. Well, civil wars can make you lose half of your cities. I don't really think many would be happy about that.
                      Well, people aren't happy about getting invaded by the AI. Nothing risked, nothing gained. I don't understand why this one particular potential setback is so odious to people. It may have been done in an arbitrary fashion before, but the concept is not inherently so.

                      Potentially, a civil war could make you lose more than half of your cities. Let's say you're Yugoslavia. You lose Slovenia, Bosnia-Herzegovina, Croatia, and Macedonia, while keeping only Serbia and Montenegro. You could also lose less than half of your cities, like how Russia was the majority of the USSR.

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                      • #26
                        Civil wars are annoying unless done very well.

                        Though I think it would be cool if there was a stability rating like in EU, and large empires would split into several smaller ones (like Alexander's).

                        The problem, of course, is that it makes no sense for the Iroquois to split off from the Babylonians, and you can't create every possible successor civilizations for ever civ...

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                        • #27
                          the new guy is gone already? and without the obligitory


                          I would rather have a bottle in front of me than a frontal labotamy

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                          • #28
                            so?

                            "many" people wouldn't be happy to be whipped and tortured by a HUGE fat badass madafaka stiletto-heeled, vinyl-clad dominatrix.

                            oh, and speaking of which,..
                            Originally posted by MarkG
                            you do know that that's a greek word, dont you?
                            so, when do i get my free "clueless" T ???
                            I don't know what I am - Pekka

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                            • #29
                              Originally posted by Solver
                              many and many complained about culture flipping that would suddenly make them lose a good city. Well, civil wars can make you lose half of your cities. I don't really think many would be happy about that.
                              lets lose them to famine instead


                              I am happy to keep all my cities
                              anti steam and proud of it

                              CDO ....its OCD in alpha order like it should be

                              Comment


                              • #30
                                Potentially, a civil war could make you lose more than half of your cities. Let's say you're Yugoslavia. You lose Slovenia, Bosnia-Herzegovina, Croatia, and Macedonia, while keeping only Serbia and Montenegro. You could also lose less than half of your cities, like how Russia was the majority of the USSR.


                                I really can't believe there would be a player who would not get terribly frustrated after losing more than half of his cities because of a succesfull capital assault by AI .
                                Solver, WePlayCiv Co-Administrator
                                Contact: solver-at-weplayciv-dot-com
                                I can kill you whenever I please... but not today. - The Cigarette Smoking Man

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