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  • #46
    Originally posted by Ninot
    Finally getting a Frigate, and then a handful of turns later, Ironclads appearing, just its too fast.
    That is one of the issues I am addressing in my mod.
    Let Them Eat Cake

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    • #47
      i tried to adress it with some of my own edits, but it always seemed to make a bug to crash the game

      i should load up my civ 3. i'm discouraged tho because someone stole my copy of PTW (literally, broke into my house, and took the CD rack i had PTW in. Left the computer and Civ3 tho )
      Resident Filipina Lady Boy Expert.

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      • #48
        Originally posted by DeathByTheSword
        i never understood the destroyer in civ3 (or cruiser probably both) because they were take much more effective then ironclads except in speed...so as soon as i could build BB (always pretty fast after CA or DD) i alsways used my dedicated naval cities to only build DD and nukesubs...only until the aegis cruiser they start getting replaced
        Well I think a DD attacks much better than an ironclad, and the move is so much better...speed = good.

        The thing is, the Cruiser (CA) defends a LOT better than a Destroyer. So I use Cruisers to defend Carriers and Transports, and leave the DD's for sub screening and patrol.

        I like that one aspect of naval warfare in C3, as I think it is a reasonable simulation of the specialized role of modern warships. DD's for patrol, CA's for escort...AEGIS can do it all.
        Let Them Eat Cake

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        • #49
          Originally posted by Kuciwalker
          And I don't get how navies in C3 didn't serve a useful purpose...
          I agree


          nothing better than a carrier or two, filled with bombers
          to reek avoc on someones interior

          and then the occasional battleship for the coasties

          and subs outside the enemies harbor

          Navies are a ggod thing
          anti steam and proud of it

          CDO ....its OCD in alpha order like it should be

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          • #50
            carriers with stealth bombers were ALOT of fun.

            but up untill then, I agree with some that navies did little more than protect transports, and possibly explore.
            Resident Filipina Lady Boy Expert.

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            • #51
              Well I hope the subs wont be as tricky as they were in civ3, at least in my version. I used subs for recon mainly and just to scan the seas. In many cases when my sub was at sentry, a foreign frigate came on the same tile and declared automatically war! Thats how I got to conquer the entire world, without breaking a single peace treaty myself :P.

              Anyway, I hope that foreign ships will be able to enter same tiles as my subs do without engaging into combat with them, thats what happens in reality, if the subs dont take initiative.

              Tomasz

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              • #52
                Originally posted by Ninot
                carriers with stealth bombers were ALOT of fun.

                but up untill then, I agree with some that navies did little more than protect transports, and possibly explore.
                Eh, historically, what did navies do except protect transports and explore?

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                • #53
                  Its just annoying to give up prime land to have a coastal city.
                  That's why we need flexible city radii.

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                  • #54
                    Originally posted by Sandman


                    That's why we need flexible city radii.
                    We do. Just pull the worker off that tile, and let another city work that same tile instead.
                    Let Them Eat Cake

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                    • #55
                      Originally posted by Tomasz
                      Well I hope the subs wont be as tricky as they were in civ3, at least in my version. I used subs for recon mainly and just to scan the seas. In many cases when my sub was at sentry, a foreign frigate came on the same tile and declared automatically war! Thats how I got to conquer the entire world, without breaking a single peace treaty myself :P.
                      Tomasz
                      I have always thought that was a bug. Is it?
                      Let Them Eat Cake

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                      • #56
                        Originally posted by Kuciwalker

                        Eh, historically, what did navies do except protect transports and explore?

                        Predate and project power beyond the local boundaries of a state ?
                        Vive la liberte. Noor Inayat Khan, Dachau.

                        ...patriotism is not enough. I must have no hatred or bitterness towards anyone. Edith Cavell, 1915

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                        • #57
                          In short: showing the banner.
                          He who knows others is wise.
                          He who knows himself is enlightened.
                          -- Lao Tsu

                          SMAC(X) Marsscenario

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                          • #58
                            Originally posted by Kuciwalker


                            Eh, historically, what did navies do except protect transports and explore?
                            Protect shipping lanes?
                            Resident Filipina Lady Boy Expert.

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                            • #59
                              What travels along shipping lanes? (Transports.)

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                              • #60
                                Originally posted by molly bloom
                                Predate and project power beyond the local boundaries of a state ?
                                Didn't they need troops to actually project power, though?

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