That's one of my concerns at the moment. Civ4 seems focused on making things quicker and shorter, which is good for multi-playing, but what about the other side? Epic speed would lengthen the game overall, but would it also increase the number of civs? Will there be an "official" version of the game that supports the full 18 civs? That was a problem in civ3, IMO. The engine supported up to 31 civs, but the game shipped with no scenarios that included all 31. Please include a balanced (key word there - Rhye's mod was available with 31 civs, but that's a very different gaming experience compared to the standard version) 18 civ version of the standard game this time around guys! Other than that, I have to say that all aspects of Civ4 are looking really sweet.

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