The Altera Centauri collection has been brought up to date by Darsnan. It comprises every decent scenario he's been able to find anywhere on the web, going back over 20 years.
25 themes/skins/styles are now available to members. Check the select drop-down at the bottom-left of each page.
Call To Power 2 Cradle 3+ mod in progress: https://apolyton.net/forum/other-games/call-to-power-2/ctp2-creation/9437883-making-cradle-3-fully-compatible-with-the-apolyton-edition
Damn! 7 bathrooms? How big is his house? I hope it's a larger-than-average sized house, otherwise he wouldn't have any room for a kitchen, bedrooms, laundry room...
"Every time I have to make a tough decision, I ask myself, 'What would Tom Cruise do?' Then I jump up and down on the couch." - Neil Strauss
How do you get 1/2 a room? No matter what the size, it must per definition be 1 room right?
Do not fear, for I am with you; Do not anxiously look about you, for I am your God.-Isaiah 41:10 I praise you because I am fearfully and wonderfully made - Psalms 139.14a
Also active on WePlayCiv.
Originally posted by playshogi
Blow up building? ---- OUT
Raze size 24 city? ---- IN
No wonder. Never in the history of the USA someone razed a metropolis, but there's been 9/11... the first is so unrealistic that noone really minds (most people can't really imagine) - but everyone knows about 9/11.
No wonder. Never in the history of the USA someone razed a metropolis, but there's been 9/11... the first is so unrealistic that noone really minds (most people can't really imagine) - but everyone knows about 9/11.
Not really unrealistic- there is nuclear warfare- and Rome destroyed Carthage, razing it to the ground...
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on another subject- a 1/2 bathroom has a sink and toilet but no shower/tub. In the house that I lived in Norway we had ~2 bathrooms on the 1st floor, a similar number on the second and 1 in the attic- therefore: 5 or six (there may have been one that I forgot about and I think that we had at least 1 half bathroom, but I cannot remember as it was over 14 years ago since I last lived there.)... and then again two families lived in the house so perhaps that number does not count.
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-->"Production! More Production! Production creates Wealth! Production creates more Jobs!"-Wendell Willkie -1944
I do not think terrorism is necessary in cIV as a seperate feature. Too complicated in terms of how it should be implemented referring balance, and it would likely do Firaxis and Take 2 harm publicly. In essence, unflagged nationality units provide the same concept as terrorism.
"What did you learn in school today, dear little boy of mine?
I learned our government must be strong. It's always right and never wrong,.....that's what I learned in school."
--- Tom Paxton song ('63)
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