The problem with many civs in a game: If they keep culture as it is in Civ3, we can expect that the game will need several times more RAM and disk space, since they have to save for every tile how big the cultural influence of every civ in the game is. It's only a few bits each, ut you have to multiply that with the number of civs and the number of tiles. 200 civs would mean more than ten times more RAM needed (only speaking about culture).
IMO, if they want to keep culture, they'd have to change a few things anyway (why are all my units destroyed if a city with foreign population revolts?)
About the Jews/Hebrews in Civ: I don't think it's a bad idea. Judaism isn't only the root of Christianity and Islam, many Jews have played an important role in history: Einstein, Freud, Karl Marx (ok, not everyone thinks Communism is a great invention, and he wasn't a praticing Jew anyway), and I'm not even mentioning all the famous Jewish artists.
IMO, if they want to keep culture, they'd have to change a few things anyway (why are all my units destroyed if a city with foreign population revolts?)
About the Jews/Hebrews in Civ: I don't think it's a bad idea. Judaism isn't only the root of Christianity and Islam, many Jews have played an important role in history: Einstein, Freud, Karl Marx (ok, not everyone thinks Communism is a great invention, and he wasn't a praticing Jew anyway), and I'm not even mentioning all the famous Jewish artists.
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