I think a great feature that could be impliment in Civ 4 is the appearance of Multi National Corperations - they are after all the pinnicle of globalisation.
Basically my way of implementing would be allowing an advanced City in the Modern age have a small chance each turn that a MNC will setup HQ in thier city.
The Following things will be eligibility Criteria:
The Presence of a Bank
The Discovery of a certain modern age tech
No resistors
City size at least 7
While the following would significantly give you better chance of attracting an MNC:
The Presence of a Stock Exchange
The Presence of any Economic wonders (Ie Adam Smiths,Internet ect)
A High amount of Trade in the City
A larger population
The presence of capitalist specialists
The peace rating of a Country (ie the less war, or preferably no war the better)
The peace rating of the City (Is it on a warfront? has it been in resistance or disorder?)
A high national GNP
The City having Capital status
Possibly there could be more factors, either way the better the city is geared up trade wise, and the stability overall of the location will give a good chance on any given of getting an MNC. MNC's will provide several trade benefits, at it's simplest they could provide Gold Per Turn benefits, possibly they also could be prerequisites to a Wonder like Wall Street for example. This isnt a gimmick, MNC's are absolutly crucial to the commercial sucess of nations and would compliment a Builder style of play giving players an extra factor to consider.
Cheers
Matt
Basically my way of implementing would be allowing an advanced City in the Modern age have a small chance each turn that a MNC will setup HQ in thier city.
The Following things will be eligibility Criteria:
The Presence of a Bank
The Discovery of a certain modern age tech
No resistors
City size at least 7
While the following would significantly give you better chance of attracting an MNC:
The Presence of a Stock Exchange
The Presence of any Economic wonders (Ie Adam Smiths,Internet ect)
A High amount of Trade in the City
A larger population
The presence of capitalist specialists
The peace rating of a Country (ie the less war, or preferably no war the better)
The peace rating of the City (Is it on a warfront? has it been in resistance or disorder?)
A high national GNP
The City having Capital status
Possibly there could be more factors, either way the better the city is geared up trade wise, and the stability overall of the location will give a good chance on any given of getting an MNC. MNC's will provide several trade benefits, at it's simplest they could provide Gold Per Turn benefits, possibly they also could be prerequisites to a Wonder like Wall Street for example. This isnt a gimmick, MNC's are absolutly crucial to the commercial sucess of nations and would compliment a Builder style of play giving players an extra factor to consider.
Cheers
Matt
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