Hi all,
Border Integrity.
In CivIV, I'd like the cultural expansion binned (trashed).
However, the filling in of your borders was long overdue- As programmers couldn't be bothered to deal with the settler AI they tend to send settlers off to where a city could be founded, even if it happened to be in the middle of your nation.
I suggest "borders".
Once you have at least two cities you have an invisible AI line that no'es all squares beyond it (coding), for 5 tiles beyond it, as the various nations expand, all internal tiles receive an "no" regarding setting.
The most radical solution is to make a city radius actually SQUARE!!, or, even more radical:
Allow you, when founding a city to choose which tiles your workers will work within within the tiles (if say all 33? were offered), as of course, we'll all mould our own border then.
Toby (hope this makes sense!)
Border Integrity.
In CivIV, I'd like the cultural expansion binned (trashed).
However, the filling in of your borders was long overdue- As programmers couldn't be bothered to deal with the settler AI they tend to send settlers off to where a city could be founded, even if it happened to be in the middle of your nation.
I suggest "borders".
Once you have at least two cities you have an invisible AI line that no'es all squares beyond it (coding), for 5 tiles beyond it, as the various nations expand, all internal tiles receive an "no" regarding setting.
The most radical solution is to make a city radius actually SQUARE!!, or, even more radical:
Allow you, when founding a city to choose which tiles your workers will work within within the tiles (if say all 33? were offered), as of course, we'll all mould our own border then.
Toby (hope this makes sense!)
Comment