The Altera Centauri collection has been brought up to date by Darsnan. It comprises every decent scenario he's been able to find anywhere on the web, going back over 20 years.
25 themes/skins/styles are now available to members. Check the select drop-down at the bottom-left of each page.
Call To Power 2 Cradle 3+ mod in progress: https://apolyton.net/forum/other-games/call-to-power-2/ctp2-creation/9437883-making-cradle-3-fully-compatible-with-the-apolyton-edition
I liked Civ1 more than Civ2. But that maybe because I played Civ1 first. So Civ1 was the sole reason for me liking the Civ series. (Except for CivIII, I was not impressed by it at all).
CivII was great, no doubt, but it's not the reason I played CivII. I played CivII because of CivI. So to me, CivI has higher value, more important reason.
Same goes for Monkey Island. No matter how many Monkey Islands they make, (even if they are thousands of times better than the first) I will still prefer Monkey Island 1 over the rest.
But back on topic. Firaxis may or may not be aware of it, but in order to produce a Civilization game that can be considered great enough to stand next to CivI and CivII, they need to make the game very deep. Firaxis will know they have succeeded when by you start your very first game, you play for an hour and are loving it, but realise that you are stuffing it up a bit - not making your Civilization the way you want it to be. So you restart, you start over again and you do what you would have done differently. This is the addiction point, this is the moment you realise that this game has pulled you in, intrigued you enough to want to play further, to play it properly.
I think in order to achieve such levels with Civilization IV, Firaxis will have to remove the linear gameplay and place the No.1 Rule: Everything Effects Everything. And the No.2 rule: Don't take stuff out (unless it really is rediculous, (some of CTP's units come to mind)), add more stuff - but don't make the mistake of making the added features neccessary to play the game - that just results in too much micromanagement.
I really hope Firaxis will give us more info earlier than with Civ3... To give something away too early can be bad, but giving it away too late is much worse IMHO. Now, as it is now, I expect no details or much info, but some general input and very important; feed back from FIraxis here, to make us confident they're here, listening, would be a wise move.
Do not fear, for I am with you; Do not anxiously look about you, for I am your God.-Isaiah 41:10 I praise you because I am fearfully and wonderfully made - Psalms 139.14a
Also active on WePlayCiv.
In detail, yes. But thoughts of general subjects along the road we've got to a slight degree so far wouldn't be bad IMHO.
Do not fear, for I am with you; Do not anxiously look about you, for I am your God.-Isaiah 41:10 I praise you because I am fearfully and wonderfully made - Psalms 139.14a
Also active on WePlayCiv.
Hardcore fans, most of those who post on the boards, want the game to be more difficult, but if new players are more important to please, shouldn't the game be as easy or easier? I wouldn't mind it being easier, I always play at the easiest level anyway. I at least think the easiest level or two don't need to be much more difficult. I guess I don't care how difficult the highest levels are. Or do they expect these new players to be hardcore players of other games with skills that will carry over to this one or just about any game?
Same here. I am a mediocre player, and in Civ3, I never play higher than Prince level at highest. The most important thing, is that the game is entertaining, not so difficult that it kills the fun...
Do not fear, for I am with you; Do not anxiously look about you, for I am your God.-Isaiah 41:10 I praise you because I am fearfully and wonderfully made - Psalms 139.14a
Also active on WePlayCiv.
If the game is to be harder it should be because the AI is better, not because it cheats more. It's just so boring to play against superior powers only because they got dozens of units for free.
Sadly, no. Other than that one of the members of Poly has written a mail to Firaxis and proposed that they should not give anything away, and obviously succeeded...
Do not fear, for I am with you; Do not anxiously look about you, for I am your God.-Isaiah 41:10 I praise you because I am fearfully and wonderfully made - Psalms 139.14a
Also active on WePlayCiv.
Originally posted by Nikolai
Sadly, no. Other than that one of the members of Poly has written a mail to Firaxis and proposed that they should not give anything away, and obviously succeeded...
I don't think they need to be told that.
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