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Call To Power 2 Cradle 3+ mod in progress: https://apolyton.net/forum/other-games/call-to-power-2/ctp2-creation/9437883-making-cradle-3-fully-compatible-with-the-apolyton-edition
Revolts aren't annoying, especially if there ends up being some grey area in between revolting and not revolting. And revolts and more realistic than the corruption system in place in Civ2 and 3.
"Yay Apoc!!!!!!!" - bipolarbear
"At least there were some thoughts went into Apocalypse." - Urban Ranger
"Apocalype was a great game." - DrSpike
"In Apoc, I had one soldier who lasted through the entire game... was pretty cool. I like apoc for that reason, the soldiers are a bit more 'personal'." - General Ludd
"Yay Apoc!!!!!!!" - bipolarbear
"At least there were some thoughts went into Apocalypse." - Urban Ranger
"Apocalype was a great game." - DrSpike
"In Apoc, I had one soldier who lasted through the entire game... was pretty cool. I like apoc for that reason, the soldiers are a bit more 'personal'." - General Ludd
Because the way corruption works in real life has nothing to do with relation to the capital and frequently capitals are some of the more corrupt areas of the country.
"Yay Apoc!!!!!!!" - bipolarbear
"At least there were some thoughts went into Apocalypse." - Urban Ranger
"Apocalype was a great game." - DrSpike
"In Apoc, I had one soldier who lasted through the entire game... was pretty cool. I like apoc for that reason, the soldiers are a bit more 'personal'." - General Ludd
it's not quite like that. perhaps "corruption" is a bad name, but the point was that indeed, the further from the capitol, the more founds was being taken by local authorities, the less profitable the province was.
Anyway, that's the only thing except for conquest that makes moving the capital have sense
"I realise I hold the key to freedom,
I cannot let my life be ruled by threads" The Web Frogs Middle East!
Yeah, but it doesn't carry as well into modern times. And far away cities still produced a lot better than they do in Civ.
"Yay Apoc!!!!!!!" - bipolarbear
"At least there were some thoughts went into Apocalypse." - Urban Ranger
"Apocalype was a great game." - DrSpike
"In Apoc, I had one soldier who lasted through the entire game... was pretty cool. I like apoc for that reason, the soldiers are a bit more 'personal'." - General Ludd
Even with Courthouses, it's still hard. And it can be difficult to build courthouses because of corruption too.
"Yay Apoc!!!!!!!" - bipolarbear
"At least there were some thoughts went into Apocalypse." - Urban Ranger
"Apocalype was a great game." - DrSpike
"In Apoc, I had one soldier who lasted through the entire game... was pretty cool. I like apoc for that reason, the soldiers are a bit more 'personal'." - General Ludd
I like the concept of pollution, but I dislike its implementation in Civ III. Instead of suddenly appearing in various squares, pollution should stay in the cities and cause unhappiness. It could also decrease population growth and still cause global warming.
Corruption/Waste is fine as it is, although more cities and greater distances should be supported before serious corruption begins to set in, but this is modifiable in any case, so leaving corruption/waste exactly as it is now would be perfectly OK.
Why they want to remove rioting and maintanance from the game is completely beyond me.
"Yay Apoc!!!!!!!" - bipolarbear
"At least there were some thoughts went into Apocalypse." - Urban Ranger
"Apocalype was a great game." - DrSpike
"In Apoc, I had one soldier who lasted through the entire game... was pretty cool. I like apoc for that reason, the soldiers are a bit more 'personal'." - General Ludd
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