Except that in many cases only the fast-movers will be able to attack (often, not even then, because you can have two tiles of buffer). Until late industrial you won't even get any arty support at all for this (afterwards, you get bombers, but still), and your fast-movers will be split into two groups (those sitting outside the city b/c they attacked and killed defenders, and those sitting inside), with no defenders. If you have an SOD with arty and slow-mover defenders, it can get pounded by arty first and attacked by your own fast-movers.
Guess what? So does real life.
Basically the current system really favors a first-strike, and I don't care for that much. (This sin't as evident with the computer AI because it is really bad at massing troops).
Guess what? So does real life.
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