Don't know if it was ok to start a new thread for this, but here goes..
(If these ideas, sound similar to somene else's, then I'm sorry, I didn't go through and read the other suggestions.. and I'm not trying to claim/steal your ideas).
Military Bases
How about being able to choose to build a small/medium/large/extra large military base instead of having to build a new city in the middle of nowhere and having to supply it with troops, food, security, etc.
They could even even be temporary or permanent military bases.
Army
I don't like the idea of having to wait such a long time to be able to create an army, I think this feature should be given immediately when you can start to build any military units. I don't like seeing one tank attacking a city by itself, it would be cool if, for instance, you select a particular city to attack, then your tanks move from their previous location, and they surround the city, then they start attacking from all sides. Would this be cool or what?
Land
How about the ability for a Civ to claim land in a particular area? If for instance, they had a city in some area which they lost later.. Then when that Civ becomes stronger and more powerful, both economically, and militarily, they can claim their old territory which they held at one point or another. The could either force the Civ to hand over the land which is currently in control of the area, or negotiate and pay them some amount for it.
Culture/Battles
How about this.. if a Civ loses an important city to an enemy, a civil war breaks out? Or maybe a group revolts? The country splits into 2 or maybe 3 different groups, and your Civ decides to support one of the breakaway regions/mini Civs for whatever reason, whether you sincerely want to help them, or just want to play divide and conquer. Then you can choose whether to officially recognize them as a separate country, which would in turn give them more legitimacy.
Provinces
I'm pretty sure that the idea of Provinces or States has been suggested before, but I will add it here anyway.
There could be regional Provincial/State governors who are in charge of a particular region in your nation. You can either put the governor on Auto, or manually change the features yourself, like wihch units to create, etc. Like if you want one region of the country to focus on Agriculture, you want another area to focus on Manufactering, anothe area to focus on Scientific/Military Research, another focusing on Education, etc. We all get the basic idea..
I like the ida of migration that MrFun suggested.
How do these ideas sound?
TO BE CONTINUED..
(If these ideas, sound similar to somene else's, then I'm sorry, I didn't go through and read the other suggestions.. and I'm not trying to claim/steal your ideas).
Military Bases
How about being able to choose to build a small/medium/large/extra large military base instead of having to build a new city in the middle of nowhere and having to supply it with troops, food, security, etc.
They could even even be temporary or permanent military bases.
Army
I don't like the idea of having to wait such a long time to be able to create an army, I think this feature should be given immediately when you can start to build any military units. I don't like seeing one tank attacking a city by itself, it would be cool if, for instance, you select a particular city to attack, then your tanks move from their previous location, and they surround the city, then they start attacking from all sides. Would this be cool or what?
Land
How about the ability for a Civ to claim land in a particular area? If for instance, they had a city in some area which they lost later.. Then when that Civ becomes stronger and more powerful, both economically, and militarily, they can claim their old territory which they held at one point or another. The could either force the Civ to hand over the land which is currently in control of the area, or negotiate and pay them some amount for it.
Culture/Battles
How about this.. if a Civ loses an important city to an enemy, a civil war breaks out? Or maybe a group revolts? The country splits into 2 or maybe 3 different groups, and your Civ decides to support one of the breakaway regions/mini Civs for whatever reason, whether you sincerely want to help them, or just want to play divide and conquer. Then you can choose whether to officially recognize them as a separate country, which would in turn give them more legitimacy.
Provinces
I'm pretty sure that the idea of Provinces or States has been suggested before, but I will add it here anyway.
There could be regional Provincial/State governors who are in charge of a particular region in your nation. You can either put the governor on Auto, or manually change the features yourself, like wihch units to create, etc. Like if you want one region of the country to focus on Agriculture, you want another area to focus on Manufactering, anothe area to focus on Scientific/Military Research, another focusing on Education, etc. We all get the basic idea..
I like the ida of migration that MrFun suggested.
How do these ideas sound?
TO BE CONTINUED..
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