Please post your suggestions for ways to decrease micro-management in a future civ game.
Some of mine:
* Cities connected by rail/highways could form a "food pool" and "industrial pool", sharing all their food and shields.
* Diplomat and spy actions would be accessible through the map by clicking enemy cities.
* Automatically trade resources with allies.
Some of mine:
* Cities connected by rail/highways could form a "food pool" and "industrial pool", sharing all their food and shields.
* Diplomat and spy actions would be accessible through the map by clicking enemy cities.
* Automatically trade resources with allies.
Right, and why we're at it, why not make it so that spearmen beat tanks all of the time, since that's always been a part of Civ, too?
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