1. One thing I really, really liked in Civ 2 were the movies. Both the Wonder movies and the advisor movies. I'd like them to return. Now I know this takes a lot of time and effort, but I think shiny baubles like this will atract the casual player and therefore lead to more sales.
2. If a game is too complex or the learning curve is too steep, it will bomb and no-one except the die-hards will play it. Master of Orion 3, for example, is too much trouble for me to learn (can't be bothered to wrap my head around it). The same goes for the friend I borrowed it from. I know of no-one who plays it.
Don't make civ 4 so complex people will turn away from it.
3. Why don't civ AI's surrender? You have to bludgeon them completely into the ground to defeat them. It might be fun to have a civ surrender under certain conditions. Their land becomes part of your empire.
This could also apply to the player civ. The player then continues playing as the victor-civ. Of course unscrupulous players might pick a fight and surrender to gain a larger empire, but this surrender could also be limited to certain conditions.
Robert
2. If a game is too complex or the learning curve is too steep, it will bomb and no-one except the die-hards will play it. Master of Orion 3, for example, is too much trouble for me to learn (can't be bothered to wrap my head around it). The same goes for the friend I borrowed it from. I know of no-one who plays it.
Don't make civ 4 so complex people will turn away from it.
3. Why don't civ AI's surrender? You have to bludgeon them completely into the ground to defeat them. It might be fun to have a civ surrender under certain conditions. Their land becomes part of your empire.
This could also apply to the player civ. The player then continues playing as the victor-civ. Of course unscrupulous players might pick a fight and surrender to gain a larger empire, but this surrender could also be limited to certain conditions.
Robert
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