12 vs one is firstly realistic because of the map scale we are talking about.
Also, you should note that 12 attackers never simultaneously attack one guy in CtP combat... for a start you only have a front line of 6. Being that an individual unit could be attacked from different directions, I don't see the situation being unrealistic.
Also, you should note that 12 attackers never simultaneously attack one guy in CtP combat... for a start you only have a front line of 6. Being that an individual unit could be attacked from different directions, I don't see the situation being unrealistic.
NOT ). Sending everything around in stacks would be easy , but you'd end up having more trouble than you started with. You'd have to have 50 stacks to take over the world in the end, and it would make micromanagement far worse. Each city needs units to defend it.. i'm not going to have a big army stack of 5 units defending one city when it could be off fighting a war.
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